Wondrous Lands

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Author Comments

Wondrous lands is a fantasy roguelike RPG about a travelling team of heroes on epic quest to save the world. Lead them to victory or make them see their doom!

- Explore randomly generated world, filled with monsters, treasure and opportunities!
- Fight more than 150 dangerous enemies, from mere goblins to mighty dragons!
- Study your opponents strengths and weaknesses. Prepare accordingly or face an inevitable defeat!
- Make your team unique by teaching your heroes 120 different abilities!
- Get powerful magic items and use them against the enemy!
- Take on quests, learn magic, follow powerful deities and more!

Wiki: http://wondrous-lands.wikia.com/wiki/Wondrous_Lands_Wiki

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I can't add anything. Liked the game, can't wait for the next one, ect ect.

But have you constantly played the game and are running out of ways to play?

Introducing: Challenge runs for the Brave, the Bold, and the Stupid
(or basically just ways to play if you didn't think of any new ones)

Atheist run
There isn't a god out there, and don't you believe anyone who says otherwise! In the atheist run, you lose one of the main senses of progression: the god's blessings. Fighting vorag at the end with an ent, a valkyrie, a blessing from each god and a rank 3 worship in your chosen god, but why not spice things up a bit? Doing this, you can't use any of the following:
Devotion: Obviously, you aren't gonna serve any gods.
Preist: A bit shakier, but priest is in the name. I don't think you can be an atheist and a priest at the same time.
Blessings: Not like the status, like going to an altar and paying money. Big no-no, no help from gods
Holy weapons: A bit more iffy, but if Nit dosen't like it then it's probably got something to do with the gods in general.
Characters: Try to cut down on magic as much as possible, and limit yourself in religious affairs (like say tearing down a temple in the desert or tiaga) Willpower should be low on your characters as well.

Man, what a pretty game. The devs put a lot of effort into making the map, the characters, ect. Would be a shame if someone... closed their eyes. You're allowed to open your eyes during the character selection. After that, you're on your own in the world, left only to remember by the buttons. Note: is better played with a friend, in case you walk into an enemy where a conversation starts. You can do it without, but you'll probably get softlocked or just click. A lot.

Simple, just close those eyes and keep them closed. You're allowed to only open your eyes in the following situations:
At stores
In the character customization screen
In the inventory screen
Or, more simply, get some paper and tape it over the little square that shows where your party is. A bit less fun, and relies on memory, but certianly a challenge.

Here's when they get a bit harder and change things up. A lot.
Who needs clothes? You have sheilds and weapons, what more could a guy want? In this run, you don't simply put on a shirt or armor or boots if you find them. And helmets mess up your hair. No, you wear nothing at all. Although not nessesary, I'd reccomend toughness.

Again, nothing complex here, just no helmets armor or leggings.

Clones?!: If you have hacks, make each character have the same race, default equipment, stats and starting skill. If not just pick people with similar skills (like all archer, all fire mage, ect.) All characters must be exact copies of eachother.
Lets say you have three archers. Archer A and Archer B have quick shot. Archer C has sniper. Now, archer A and B can't get sniper nor can C get quick shot. Why? Well, all characters need the same skills at the same time. Although they can't have the same weapons, all characters must use the same weapon and armor groups (heavy armor, one handed axes, ect) They must be literal exact copies of eachother, with limitations if legitimate.

Did you like beating the game? No? Great, these challenges are for you.

All of this fighting and bloodshed is so sad. Can't we just get along? This is borderline bold-stupid. You can use any weapons, armor, or skill you want, and you can even look at your screen. But you can't fight.

Rules: You must avoid every fight you can. You can do quests, so long as they don't involve hurting people, and you can fight someone if they block a pathway. Otherwise, no fighting. Be REALLY careful with your skillpoints, you won't have much, and save every single penny. Your armor and blessings will save you.

The dumb:
I don't get swinging swords. In the dumb, you aren't allowed to invest ANY; yes, ANY, skillpoints or perk points.
Nothing other then what is stated.

Wow! I really liked it! Only a variation in the music its what i actually missed.... But the work is fantastic and makes you enjoy the adventure trying multiple combinations...

to rng base with ai that is tactically stupid as fuck on top of which theres nothing telling me how to use the ability points that stats you can use it to learn a damn combo skill!

I play d&d on the regular so this game was a fun reminder of it. 4/5 stars because it's not entirely intuitive as to which direction to head in. Ended up doing a lot of back tracking. Really enjoyed seeing the challenge rating of monsters prior to combat, that's a great mechanic.

In future games, consider cutting down on the available icons. Clicking things on screen was great, but it's needless to have keyboard controls, WASD, and the arrows on screen as well.

This might be the best game on here. I keep looking for new ones and coming back to this one. Great work

DLord2 responds:

Thank you!

Credits & Info

4.03 / 5.00

Oct 19, 2017
10:55 AM EDT
Adventure - RPG