Loving the game. Some points in specific I'd like, then I'll suggest some ideas for a sequel.
Point one: I love the combat system. Seeing your characters run around and fight is, while tiring, amazing to see what they can do. I've played this game for a long time and... not beaten it, I've made so many parties that I just love playing over. And over. And over. I'll maybe make a paladin to heal and attack and try new and inventive things (Favorite party members from all around the board would be an orc who has stealth and a doubleaxe who dominates the enemy by attacking them while hid, a southerner archer who dodges attacks and hides to basically be immune to all damage and an elf who started out as a rouge and turned into a preist using holy and chaos magic. But I don't reccomend using the elf. More on that later.)
Point 2: I. Am. LOVING the enviornment! The events, how it's built, everything! Only got one quarrel with it but that's not for here. Exploring this world is so fun and I just gotta say I am enjoying the hell out of it. Progressing the story is nice but hey, who needs that when you can mess around with townspeople and make a lil story of your own!
Point 3: Equipment is nice. I enjoy the different types of weaknesses you can use to exploit an enemy though usually I just check if they're risky to fight or not and not the actual weaknesses.
Few minor things: I love the customization, the religions and the quests. but I can't make a para about them. Sue me.
Now the complaints. But I'd like to phrase them more as ideas of improvement.
Point 1: I'd... like to see more variety. What this is is amazing. You can get a kingdom that's taken over by wizards ninjas or not taken over, you can get southerners and orcs, I've mostly only seen a bit so... maybe there's more? But something I'm not fond of is how... cookie cutter it seems. The kingdom will always be in the same place. The enviornments will always be in the same place. The quests will follow a guideline. Quests can stay but maybe make the enviornents come in different places and the kingdom in different places, different things happening for each place? Like if the kingdom's in that necromancy place it can just be normal overtaken by the undead or at war with necromancers, so on so on. And maybe the spawn point is the only "locked" area. I don't know, just an idea. Nothing major.
Point 2: Would like to be able to give the characters some direction. My elf mage did not prioritize hiding and he had no people on his team at the moment (just a human who I was giving a defense set and another human with an offense set) that could help him even remotely with defense. Meaning he just died. I'd like a little button that gives "favorite" skills they use alot, like healing, or maybe they'd heal if they couldn't attack or something.
Point 3: Cmon. orcs are the only monster class? CMON.
Oh and also the artstyle thing could be worked on but im p okay with it.
Make a sequel. If you added those things this would be a game I'd be willing to buy. With actual money. but like it might make the flash audience mad so don't do that maybe i dont know you guys do you
Thanks for reading this. Or for just scrolling to the end.