로드안돼는걸왜처올린거야? 공식사이트지랄하지말고 처 지워라 장애년아 패치할생각안하네 또라이새기가머하냐
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DungeonUp is a dungeon crawler with mini-puzzles and procedurally generated levels.
You play a human knight who fights the way out of deep dungeon, by killing monsters and solving the map-based puzzles.
Heavily inspired by Tower of the Sorcerers, DungeonUp aims to take the classic gameplay further to endless fun. Most levels are randomly generated and you will never be bored of making choices again. This is a must have for roguelike fans.
This is a DEMO version of DungeonUp. You can:
* Play 30 of the 50 levels in Story Mode;
* Play the Maze Mode for free once per day;
* Have 3 save slots;
For more information, please visit the official site:
UPDATES:
v0.8.7
* Now you can create more than one game in Story Mode;
* Added the "Undo" button for undoing the action of opening a door;
* Added the setting option which can enable/disable movement by mouse/touch;
v0.8.8
* In Story Mode, more yellow keys are generated;
* The merchants in the Lobby of Relics have summoned the anti-magic field so the Magic Mattock and the Scroll of Earthquake are no longer usable in those levels;
* Fixed some minor bugs in the map editor;
v0.8.9
* Optimized map generating;
* Now you can rate for player's maps; maps have higher ratings will appear at the top;
* Added some improvements to the map editor such as undo & redo and event duplication;
* Fixed the medal unlocking issue on newgrounds (finally!);
* Fixed issue: when the "maxLevel" and "startLevel" is set improperly, the map can't be open in the editor;
v0.9.0
* Added new collecting feature: Dwarf's Logs;
* Added new script commands for the map editor: "setItemType", "setDarkness";
* Fixed boss level in zone 4; disabled the using of Scroll of Chaos in all boss levels;
v0.9.4
* Added in-app purchase of the Soul Stones;
* Release of iOS & Android versions;
* Fixed issue: the animation of monsters would play in abnormal speed when re-activated the game;
v0.9.5
* Fixed the issue of ordering items in the inventory;
* Fixed the bug regarding the serect ending;
v0.9.6
* Quick fix: the game would freeze when interact with Upgrading Altar;
v0.9.7
* Items purchased with Soul Stones will be retained after resurrection;
* Optimized sync requests;
v0.9.8
* Optimized the way of ranking player maps;
* Added Virtual D-pad for mobile version;
v1.0.0
* Fixed bug: the items purchased with stones could be retained even the game was restarted;
v1.0.1
* Fixed minor bugs;
v1.1.0
Steam initial release.
* Integrated Steam API for the archievements, scoreboards and map editor;
* Re-did the Player Maps UI for Steam;
* Added a button to reset all achievements in game in the Achievements panel;
* Updated some sound effects;
* Fixed the bug that loading another slot inside a Player Map was not working;
로드안돼는걸왜처올린거야? 공식사이트지랄하지말고 처 지워라 장애년아 패치할생각안하네 또라이새기가머하냐
Im only getting a black screen (tried firefox and chrome).
Charging $2.99 for a game that's already halfway done feels weird, but it's a great fun game on the whole.
Try to remember that this is personal opinion and that always varies person to person. This is based on my personal experience.
I bought the full game and while it is fun, is can sometimes be rather unfair; almost unplayable in some cases For instance, I will find a sword or shield behind a creature that is nearly impossible to obtain. In one particular instance I was in mid-game levels. I gathered all of the strength and defense items throughout the levels (at great cost to health due to my lacking said shield) and spent all of my gold on power only to find out that if I attempted to gain the shield, I'd lose well over 1k health; causing unneeded and exceptional difficulty later on. This has happened a few times in my ~10 play-through's.
Also, there's the issue where the advertised player levels are extremely limited and/or unfinished. The site advertises "Over 20 player made levels" and you'll soon learn that this is a flat out lie. There are maybe 5 total that are even remotely worth playing (not counting the developer level.) I can't really blame the player base for this as the editor is ridiculous. The icons are tiny, the tiles limited (I really wanted access to grass and those mountain tiles I saw in the beginning of the main story) and even though scripting isn't needed, the process to put in "Events" is, to me, tedious and not very user friendly. And this is even if it loads properly. I tried just now and it took two times just to load.
The game just feels rushed and/or unfinished in some aspects.
Even though my review is somewhat negative, I'd still recommend the game. It's a fun time killer.
I bought the full game for $0.99 for Google Play, yet can't play the full version here. Seems kinda lame to have all these medals you can't earn cause you can get full version on the site.