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DungeonUp

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Medals

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Braaaaains! 5 Points

Finished Zone 2 in Story Mode.

Cut Your Teeth 5 Points

Finished Zone 1 in Story Mode.

Deal With the Devil 5 Points

Used a Soul Stone to purchase an item.

Diamond for Burger 5 Points

Used Soul Stone to speed up the free key.

Instakill 5 Points

Killed a non-boss monster with one blow.

Orcs must die 5 Points

Finished Zone 3 in Story Mode.

School's Out 5 Points

Finished the tutorial.

Traditionalist 5 Points

Finished Zone 1 without using a Bomb.

Voldemort 5 Points

Used a Soul Stone to respawn.

A-Door-Able 10 Points

Opened 1,000 doors.

Career Gold-Hunter 10 Points

Picked up 100,000 gold.

Coward Slayer 10 Points

Defeated the Dwarf Captain three times.

I Know A Shortcut 10 Points

Found 100 Secret Paths

Maze Champion 10 Points

Finished Zone 3 in Maze Mode 10 times.

Maze Crawler 10 Points

Finished Zone 1 in Maze Mode 10 times.

Maze Explorer 10 Points

Finished Zone 2 in Maze Mode 10 times.

Number of the Beast 10 Points

Killed 1,000 monsters.

Skeleton Slayer 10 Points

Defeated the Skeleton King three times.

Soul Dealer 10 Points

Spent 10 Soul Stones.

Vampire Slayer 10 Points

Defeated the Vampire King three times.

A Key Principle 25 Points

Bought three Red Keys.

Braveheart 25 Points

Finished Zone 3 by facing Dwarf Captain directly.

Heretic 25 Points

Finished Zone 2 without the Cross.

Key Maker 25 Points

Had 18 keys in your keybag.

Send Someone Better 25 Points

Killed a boss with one blow.

Speed King 25 Points

Finished Zone 3 in 15 minutes.

Speed Knave 25 Points

Finished Zone 1 in 5 minutes.

Speed Knight 25 Points

Finished Zone 2 in 10 minutes.

Mega Kill 50 Points

Killed 10 monsters of the same kind in a row.

Author Comments

DungeonUp is a dungeon crawler with mini-puzzles and procedurally generated levels.


You play a human knight who fights the way out of deep dungeon, by killing monsters and solving the map-based puzzles.


Heavily inspired by Tower of the Sorcerers, DungeonUp aims to take the classic gameplay further to endless fun. Most levels are randomly generated and you will never be bored of making choices again. This is a must have for roguelike fans.


This is a DEMO version of DungeonUp. You can:
* Play 30 of the 50 levels in Story Mode;
* Play the Maze Mode for free once per day;
* Have 3 save slots;


For more information, please visit the official site:


www.dungeonup.com


UPDATES:
v0.8.7
* Now you can create more than one game in Story Mode;
* Added the "Undo" button for undoing the action of opening a door;
* Added the setting option which can enable/disable movement by mouse/touch;


v0.8.8
* In Story Mode, more yellow keys are generated;
* The merchants in the Lobby of Relics have summoned the anti-magic field so the Magic Mattock and the Scroll of Earthquake are no longer usable in those levels;
* Fixed some minor bugs in the map editor;


v0.8.9
* Optimized map generating;
* Now you can rate for player's maps; maps have higher ratings will appear at the top;
* Added some improvements to the map editor such as undo & redo and event duplication;
* Fixed the medal unlocking issue on newgrounds (finally!);
* Fixed issue: when the "maxLevel" and "startLevel" is set improperly, the map can't be open in the editor;


v0.9.0
* Added new collecting feature: Dwarf's Logs;
* Added new script commands for the map editor: "setItemType", "setDarkness";
* Fixed boss level in zone 4; disabled the using of Scroll of Chaos in all boss levels;


v0.9.4
* Added in-app purchase of the Soul Stones;
* Release of iOS & Android versions;
* Fixed issue: the animation of monsters would play in abnormal speed when re-activated the game;


v0.9.5
* Fixed the issue of ordering items in the inventory;
* Fixed the bug regarding the serect ending;


v0.9.6
* Quick fix: the game would freeze when interact with Upgrading Altar;


v0.9.7
* Items purchased with Soul Stones will be retained after resurrection;
* Optimized sync requests;


v0.9.8
* Optimized the way of ranking player maps;
* Added Virtual D-pad for mobile version;


v1.0.0
* Fixed bug: the items purchased with stones could be retained even the game was restarted;


v1.0.1
* Fixed minor bugs;


v1.1.0
Steam initial release.
* Integrated Steam API for the archievements, scoreboards and map editor;
* Re-did the Player Maps UI for Steam;
* Added a button to reset all achievements in game in the Achievements panel;
* Updated some sound effects;
* Fixed the bug that loading another slot inside a Player Map was not working;

Log in / sign up to vote & review!

로드안돼는걸왜처올린거야? 공식사이트지랄하지말고 처 지워라 장애년아 패치할생각안하네 또라이새기가머하냐

Im only getting a black screen (tried firefox and chrome).

Charging $2.99 for a game that's already halfway done feels weird, but it's a great fun game on the whole.

Try to remember that this is personal opinion and that always varies person to person. This is based on my personal experience.

I bought the full game and while it is fun, is can sometimes be rather unfair; almost unplayable in some cases For instance, I will find a sword or shield behind a creature that is nearly impossible to obtain. In one particular instance I was in mid-game levels. I gathered all of the strength and defense items throughout the levels (at great cost to health due to my lacking said shield) and spent all of my gold on power only to find out that if I attempted to gain the shield, I'd lose well over 1k health; causing unneeded and exceptional difficulty later on. This has happened a few times in my ~10 play-through's.

Also, there's the issue where the advertised player levels are extremely limited and/or unfinished. The site advertises "Over 20 player made levels" and you'll soon learn that this is a flat out lie. There are maybe 5 total that are even remotely worth playing (not counting the developer level.) I can't really blame the player base for this as the editor is ridiculous. The icons are tiny, the tiles limited (I really wanted access to grass and those mountain tiles I saw in the beginning of the main story) and even though scripting isn't needed, the process to put in "Events" is, to me, tedious and not very user friendly. And this is even if it loads properly. I tried just now and it took two times just to load.

The game just feels rushed and/or unfinished in some aspects.

Even though my review is somewhat negative, I'd still recommend the game. It's a fun time killer.

I bought the full game for $0.99 for Google Play, yet can't play the full version here. Seems kinda lame to have all these medals you can't earn cause you can get full version on the site.

Credits & Info

Views
94,411
Faves:
306
Votes
102
Score
3.70 / 5.00

Uploaded
Aug 17, 2014
2:30 AM EDT