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Medals

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Barbarian 10 Points

You climbed the tower as a barbarian.

Knight 10 Points

You climbed the tower as a knight.

Monk 10 Points

You climbed the tower as a monk.

Ninja 10 Points

You climbed the tower as a ninja.

Paladin 10 Points

You climbed the tower as a paladin.

Priest 10 Points

You climbed the tower as a priest.

Ranger 10 Points

You climbed the tower as a ranger.

Sorceress 10 Points

You climbed the tower as a sorceress.

Thief 10 Points

You climbed the tower as a thief.

Warrior 10 Points

You climbed the tower as a warrior.

Wizard 10 Points

You climbed the tower as a wizard.

Author Comments

I've fixed a lot of bugs, and made slight adjustments to stats. Thanks for the bug reports! Medals are working for me, I don't know why they wouldn't be working for others, let me know if they still are not.


Climb to the top of The Tower to find the answers to all your questions! This is a survival battle rpg thing.


There is a save function in place so player can return to play again later.


There are 11 playable classes. Each with unique skill sets.

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Tip: bombs will absolutely be your best friend against the boss. Hoard them until the end, and then go full nuclear on him. He will be weak enough to defeat then.

This was pretty good the graphics and music are very nice, Nifty in detail with this game Another delightful game here back in the day we would get lots of these types and don't see them too often but I like the version you have created here, The gameplay is nice and you have some good detail and features within the game, it's still pretty nice but you mixed it up a tad and went beyond the normal so nice game here, Most of all a fun game well put together but do love the visuals and graphics

~X~

Overall an allright game, however the playthrough with the priest was absolutely tedious and luck based. The melee characters are easier than the magical ones anyway, since they don't rely on mana and have around twice as much health, but of all the magical ones the priest turned the game into a dying simulator.
The heal skill is useless for him, 30% of total health sounds good, but not if he only has 9 hp and basically struggles to heal back what he is inflicted. It requires luck to get the item that boosts max hp by 10, and I didn't get it once in both playthroughs with him. He was also the only character I had to actually restart because he died so often that I never had the money to buy bombs for the boss.
The RNG of events is overall mindless too, sometimes I got like 5 shops in a row, 3 of which offering the same item, as if I suddenly changed my mind to buy it. Many times I didn't even have the money for the shop or the training guy, they only served as free ascention steps.

Until the end I didn't figure out what the bell is for that I got sometimes. It never did anything for me at any time, even after finishing the game with every single class.

So yeah, it's an okay game, though the magic classes could use mana regeneration and the RNG of events some more logic. But considering how old this game is, I would say it holds up to the standards back in the day, so good job I guess.

this holds up! Classic! Thank you God for people who use their talents to make other people's lives better!!!

Pretty good game. Nice ending, wasn't expecting that!

Credits & Info

Views
138,121
Faves:
514
Votes
386
Score
3.78 / 5.00

Uploaded
Aug 17, 2013
6:51 AM EDT