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Puzzling War

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Lightning Fast 5 Points

Win a battle in less than 60 seconds

Three Combo 5 Points

Create three matching combos

Fatigued 10 Points

Play more than 5 minutes in one battle

Five Match 10 Points

Matching five or more units

Armor Adept 25 Points

Match three or more Armor blocks 20 times in one battle

Elusive 25 Points

Don't lose any units for an entire battle

Overwhelming 25 Points

Kill more than 50 enemy units while keep the casualties below 10 units

Potion Adept 25 Points

Match three or more Potion blocks 20 times in one battle

Six Combo 25 Points

Create six matching combos

Statue Adept 25 Points

Match three or more Statue blocks 20 times in one battle

Sword Adept 25 Points

Match three or more Sword blocks 20 times in one battle

Hundred Thousand Feat 50 Points

Get a score of 100,000 in one battle

Tactician 50 Points

Complete the campaign

Ten Combo 50 Points

Create ten matching combos

Author Comments

Puzzling War is an interesting mix between match-3 puzzle game with simple war strategy theme.

Play as a tactician to conquer a forgotten kingdom far in the north continent. There are 15 levels available, each with unique environment, enemy & AI difficulty.

By upgrading, player will be able to dispatch more powerful unit. You can also dispatch higher level unit without upgrading by matching more than 3 unit block.

Player can also buy several power up item to help him in the next battle. He can use the item by matching it's block in the middle of the battle. Just remember though that the more block type exist in the game board, the harder it is to make a match.

There are also Highscore & Achievement feature for those who seek additional challenge in this game.


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Update 11/23:
- Fix minor bugs and Implement Newgrounds Medal.
- Revised some text and fix Match Five Medal bug.

Update 11/24:
- Add reset data feature to reset game/achievement data (not affecting Newgrounds Medal).
- Change money number/description in Result Screen to avoid confusion.

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Very fun!

Things from shop that cost money so should be bonuses in fact make game harder.

Great game! Reminds me of Kirby avalanche (or ghost trap). Tetris-theme battle is nice and everything else bundled in just made it better, mainly, the combat above and upgrade mechanics.

The main fun from the game is those pesky combos that aren't anticipated (they can't be since the pieces are off the board). I just got a 6-combo on my first play, on the first level out of pure luck.

Anyone claiming this game is boring just don't like the theme. It's not boring. Otherwise 99% of all strategy games, both video and board, are boring.

I really enjoyed this game.

The only things I would change, though, is have more songs (the one played during battle got old quickly) and to put a difficulty rating on each battle, so you would know what you were getting yourself into.

It's a good game to have on the NinDS if you ever consider porting it. Not everyone's cup of tea; if you're bored of Bejewelled chances are you won't be entertained by this longer than 5 minutes.

Graphics bring back nostalgic memories, and the music's 8-bitically awesome though repetitive after a long duration. It would be cool if I could still swap my units while the combo break is happening, which would contribute to general game pace. A quick tutorial for beginners would be good. Like, which board is yours and the AI's, where you can upgrade, etc. considering how it could be some people's first time playing a match-3 no matter how uncommon this situation can be.

Adding in occasional cutscenes, even if just a simple pixelated comic page would be interesting, too.