So you are the second person mention the proportion problem. It's highly possible there is an anatomical problem...this bad habit of mine have to be fixed before my next game come out.
The hard part for the novice artist like me is that I watch my drawing too long, I kinda lost sharp alert of body ratio of my own drawing, but it's easier for other who have the first glimpse at the figure to point the problem out, it would be a huge help if you or anyone can point out which scenes of Mim contain weird body or facial proportion. Review or pm me, I appreciate that.
Maybe I'll totally skip voice, or just made some weird sound for the dialogue in my next game, welcome to give me more advice on how voice should be.