nice loading :|
10 years huh?
As soon as you take your first step on that first smoke cloud placed in front of you you are instantly transported to another world. The story line, the way the creator bonds us with the main character and actually makes us care about his entire life story as we play through his past in an artful way filled with beautiful melodic music and a sense of freedom. you feel the freedom the character feels in the beginning and the sadness that follows as the story progresses, you find yourself becoming the character as you play through the elaborate levels urging to get through to find what happens next. The mention of smoke i believe was a well placed dialogue for it allows you to know what is happening and makes you feel even worst for you know what is going to happen to said character. Beautiful indeed. I normally don't right a review like this but for a game this remarkable it deserves it. keep up the good work, love it and hope to see more from you
trying to find a tutorial really bad
link in the description doesnt work and there doesnt seem to be a walkthrough. I got up to the part where the smoke things are saying something like "my mom left her house to me in the will but i could never go back there. She is dead and i shouldnt live in the past. I think thats what she wouldve told me. i find myself trying to talk to my mother a lot. But maybe thats not any stranger then talking to myself." >> not sure what to do from here but im gunna keep trying to find ways to get through these levels
loving it to the end
I don't see why the complains about gameplay. Every levels seems designed cleverly that I develop skill on controlling my character while keep getting challenged. I enjoy the flight so much.
Story wise, it is a fantastic story but I already guess what happens from beginning because you mention smell of smoke on the story. If say, that is removed, I would questioning what happen and what are the meaning of everything around especially with the sound of fire crackles and broken items when you pick one of the items.
I love how there are diff challenges and story wsith different objects though regretablly I only replay the game once to get all the clocks.
I also have two questions:
- Are there different endings for full feathers and full candles?
- Is it actually possible to reach an end of level 8 instead just disappear?
- What does the cloakman give and means on the level 8?
And a request:
- playable lvl 8 on the menu
Fun, challanging, and extremely thought-provoking. I nearly cried, it was so heart-wrenching. Incredible game, I throughly enjoyed playing through it all.
Bothered by Level 8 though, sadly enough I don't grasp exactly what happened.