Multiple Endings, mean multiple interpretations
This game really surprised me in its difficulty yet its simplicity, causing rages with one item, while a different item had caused you to survive. It was really awesome how you blended in so many different themes and caused a very cool trio of endings.
Getting the candle in the majority of the levels causes you to wake up hence the name of the game "Alight". I saw the hindering of smoke as a danger at the beginning of the game and realized "What if he didn't blow out the candle?" The growing importance of smoke made me realize this, and the significance of the candle later on because it was given to him by his mother made me realize the true importance of the candle. The plot of the game was him dreaming of his entire life flashing before his eyes. (No pun intended) He was about to die, but he was experiencing the high and lows of his life. Only when he would come to terms with himself and his mothers death, he would truly realize that he has to remember the significance of everything around him.