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Armor Picross 2

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Gabriel (gabs.tv) and Kenney (Kenney.nl) brings to you the sequel of the best nonogram puzzle game here on Newgrounds!
Keys: hold "X" or "SHIFT" to mark spaces with an X (to guide you).
If you didn't check Armor Picross 1 (it was released on early 2006), you may need to go to the INSTRUCTIONS to know how to play this game.
This was a project of over 3 months of development, it took a long time to make it, but it was totally worth it!
I hope you enjoy the game and support us by buying Armor Picross Pro!
P.S.: You may be asked to enlarge the SharedObjects space, please press "YES", it's because every puzzle can be saved so you can continue them later!
To save a puzzle (to finish it later) press QUIT >> SAVE AND QUIT

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where are the onlines

hiimquinn - in fairness it's an old game but yes I've experienced the stick on firefox. Don't expect an u[date though as the game's so old it's been taken off the original hosting website since before you left your comment...
And yes I keep coming back to this game every year or so, they're very satisfying puzzles.

Fantastic. Unfortunately, there is a glitch wherein it acts as if you are marking something when you are not; as if you are still pressing the mouse button even when you let it go. I am on Google Chrome if that helps.

So, either the average solving times are wrong, or I'm a genius, because I'm more often than not way below the average completion time of the puzzles. Either way, picross always gets me addicted. This is not the best picross game I've ever played, but it's way up there.

The graphics are as simple as they have to be, and they are not unappealing. Given that Picross is such a simple game, I'd love to be able to customize the game's appearance (such as in, say, Pixelo), because all that blue eventually bores me. Also, the music is good, but there's only one song, and it eventually gets old. I usually just mute the music and continue playing.

The gameplay is, well, Picross. You get a matrix and indications in the rows/colums that tell you the length of the pixel segments contained in said row/column, and you must use that information to draw the image. There's the option to mark squares with an X, which is very useful, and that's about it.

The controls and user interface are what annoyed me the most in this game, seriously. Sometimes, you just move your mouse a little bit out of the line you're drawing, and that results in drawing over squares you didn't intend to, and losing lives. I like Pixelo better because it contains quick keyboard controls which eliminate this problem. Also, as if it weren't bad enough that the mouse doesn't fixate on the line you're drawing, you don't even get a highlight of the line/column the mouse is pointing at, and that's an even bigger annoyance, especially in the larger levels.

So yeah, given that Picross is such a piss simple concept, you sure could have dedicated more to making the controls less annoying to use.

Can't believe it's 7 years old already! Took me a while to find this gem again, but boy am I glad! Soothing music, smooth design, and levels of various difficulty.

Credits & Info

4.36 / 5.00

Dec 5, 2007
12:09 PM EST
  • Frontpaged December 6, 2007
  • Daily 2nd Place December 6, 2007
  • Weekly 5th Place December 12, 2007