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Reviews for "Hero Agency"

Very easy... EXP system should be the other way around, being gaining much EXP when low level then as a hero levels up it becomes harder for him to gain exp

Rewards are quickly gained too.

Other than that, I enjoyed it!

Mediocre at best because of how imbalanced the classes are. The marshmellow starts with 1 in wisdom and health (health is alright) and ZERO potions. The elf starts with looting and skill and 1 potion.

The HUMAN STARTS WITH THREE POTIONS! The first level of skills costs next to nothing but potions always cost a flat 500 so the human starts with 1500 gold invested in him. Thus ALWAYS BUY HUMANS.

Second, don't upgrade skill or wisdom until last. They only speed up the heroes path to death and drain your gold. First max looting, then health. Looting = more gold, health = more adventures completed before needing to buy a potion. This game is basically potion management.

Once your first hero's looting is at 3 or higher and their life is 2 or higher you can safely get another human and do the same. Rinse repeat win. Try to get all the slots filled before turning in town quests so you can lvl your heroes to max for free.

I get what they were trying for, but the first time I played I lost pretty much instantly because I only bought the Marshmellow guys. They were very expensive and I realized that the game could be completed with only humans. So I did that. This game doesn't seem finished but still, overall, kinda good!

A good game overall with a nice idea and gets one to think about sons of heroes that may not have cut the mustard I did a video review more in depth here. The game does what it sets out to do with some polish and finesse and that is commendable so good job on that. https://www.youtube.com/watch?v=ssxxMr_JACQ&t=8s

Pretty short. Starts off quite slow, then you hit critical mass around 10 - 15 minutes in and then the game is finished 4 minutes later. Fun while it lasted, but nothing special.