Competent but limited.
That's the gist of it: the game plays rather well, the interface is well done and the music fits.
However, there really is just too little content to warrant a higher score, in my opinion.
Now that's not to say that what's there is anything less than good, but the game really has zero replay value, and barely warrants even one playthrough.
I would very muc like to see more meaningful decisions associated to stats upgrading, value to having higher level heroes, better rewards for more interesting quests, and so on...
As it is now, there is little reason to upgrade anuthing other than looting in the early game, and then shoving in some strength and health.
Even just two looting is enough to pass the tipping point of affording a hero's potions, and that's really the only challenge. After that, it's only watching.