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Reviews for "Cavern"

Without the green tiles in #7, there would theoretically be 13! = 6227020800 possibilities to align the tiles. However, the fact that the 3 green tiles give you five 1 out of 2 instead of 1 out of 13 alignments, this number is reduced to (13-5)! = 8! = 40320 possible constallations. Reaching one constallation per click, while a click takes 2 seconds due to the animation, results in 22,4 hours. If you make intelligent moves, you can quarter or even one-thent this time, so you can get lucky in even 2 hours! If you click as often as you can. (The number of possible alignments for this puzzle - IS (still) TOO DAMN HIGH!) I m not gonna try it on, while i think it s a nice puzzle. There simply is no single "this tile MUST be here because of this or that" halt where you can start, this makes it so difficult.

TurkeyOnAStick responds:

I might see if I can change the static tiles, since this is getting a bit silly to see loads of reviews about #7, and the difficulty does take a sharp increase. I do disagree with your maths, though, since when you solve the puzzle in practise it doesn't take 2 hours - the strategic moves you can do are very limited, and it's likely that you'll complete it long before you try out all other combinations.

As a tip, I DO suggest that the simplest solutions are the best. There are 8 corner tiles, 4 straights, 2 chequerboard and 2 blanks, so aiming for a tesselating picture with a rotational/reflectional symmetry helps a lot.

great game, am i a dick for being stuck on no 3??? haha im tired...

TurkeyOnAStick responds:

Nah, you're not a dick. As a hint, consider the tiles as numbers, and what's the significance of rows and columns that you make the end tile turn green.

A really nice game.

Just a few problems i had with it:
-you can solve some puzzles purely by accident leaving a sour taste behind. I still don't know the mechanic behind the "pyramid" puzzle 4, but i can easily solve it.
-puzzle 7 can be frustrating, especially if you can't interpret the hint on the wall. I couldn't so this hint was actually more misleading then anything else, because i constantly searched for some other meaning then the hint that was already given in the description
-the wheel puzzles take to long. either let us spin multiple sections at once or increase the speed at which we are able to press the button

TurkeyOnAStick responds:

Yeah, fair enough. I think you're right about the puzzles you mentioned, since #4 doesn't have many combinations. I would have liked #7 to provide more graphical feedback (like #4), but SNO already showed me that the coding was pretty extensive on it, anyway. Thanks for the review.

Very interesting game, it took me a lot of time to figure out the real signification of those symbols, but once i did, it still was a real challenge to solve all the problems. Since they are pretty hard to solve, the rewards gets bigger when you succeed.

Nevertheless, maybe you could work on a more dynamic end, since this one is pretty, but too ... passive. Maybe put a text, something that makes us understand what this cavern is about, a funny ending, i don't know ...

I would like to write a walkthrough of this game, do you mind ?

TurkeyOnAStick responds:

Yeah, I've no problem with you making a lil walkthrough.

Difficult puzzles, but very rewarding if you get them. An actual challenge is a welcome change in a sea of casual-games.

7 took me the longest, but by examining which of the green edges have the fewest matching tiles, and trying to narrow it down from there, I arrived at the solution. Anyone blindly trying stuff is lost, of course, since there are exactly 6 227 020 800 possible configurations to try.