Nice Game! Worth Improving!
Very nice game, but like many other people have mentioned, it gets old after a while. I liked the graphics, very different than what most other people are doing. Gameplay was nice, - dodging monsters could get a little clunky at times, but it never seriously hurt my enjoyment of the game. I loved how you could upgrade items, and how each item had different benefits; the customizability and upgrades that this game offered were EXCELLENT.
What I would suggest would be to put more emphasis on roleplaying, actually make it into a storyline. Quests like "beat this random monster" or "find me 12 Cyclops legs" are ok, but you could have actually made it into a coherent story that sucked the player in, not just a series of throwaway NPC quests and generic island locales. If you were to make a sequel that focused on just one (or a few) islands, and provided a plot, fleshed out characters, and an ending this could be one of the best online flash rpgs ever. I also never felt like I was exploring, just cruising a grid, if you were to add random elements to the exploration (random or hidden monsters), stuff to find in dungeons beyond monsters and quest items (even hidden cities, wizard keeps,dragon lairs, dwarf mines, and other rpg cliches) and maybe concealed the unexplored grid, it might make dungeon crawling more fun and exciting. Other than that, variation = good. I used just about the same approach for every monster and quest, making it so that I need to customize my gear and tactics for different enemies would make it more fun.
You can reload and get chests w/o ever fighting monsters,
I once could not access a dungeon because the icon was located behind one of the menu buttons..or something...in any event I could not find one of the
dungeons the NPCs wanted me to explore,