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Reviews for "Genesis !"

a good 20min or so passtime

a good game, kept me entertained before i had to go to work, i also ran into that bee/fish with the swamp, flower, earth problem. other then that it was fun. not too hard, a well sorted person can make a nice pattern to get all 95 decently quick, maybe in a later version have like... a section you can go to like the library, but on the left side, a somewhat... universe to see what you have created.

Not bad

I enjoyed Doodle God a great deal, so that being said obviously I like this game. It is quite annoying, however, that the elements are runestones; the player shouldn't need to clear elements off of the field just because stuff is getting too crowded. Also, why do they act like physical objects? When a combination is successfully made, the runestones bounce off of one another, which kind of sucks if you're trying to keep your field organized. Also, it would be really helpful for the library to list what elements were used to create something, just for reference. I mean, some of it is logical, such as lightning+sand=glass, but for elements such as "void," I have no recollection of how I created that one.

I do like your choice of names for your game... I put quite a bit of time into a game called Ge.Ne.Sis, so I'm a little biased. =)

Pretty Good

Not much to improve upon with doodle god, but your submission comes close. One thing that you can do, which has probably been addressed already is the need for organization. It is a giant cluster which has no structure, and i found myself accidentally deleting elements that bottlenecked my progress. There is no need for free ranged elements in this game, and an organizational tree is very much needed. It would have been better to at least organize the library to make access easier, and dont give me the fob of the search bar, because i might not remember which element I am looking for. Also, if you insist on adding a free range on the grid, add a number on board stat in the library so you can see if any element is not on the board.
As for originality, this comes very close to being an exact duplicate of doodle god. I don't quite know the later elements, as the clustering made my head hurt and i quit after making worms, but for the most part, this is not very different. If you were going for a nothing special tribute to doodle god, you achieved that. However, if you were going for something spectacular, you need to approach this game at a different angle. Make a fantasy world, or add a different element into the game, such as rpg etc. This is a good clone of doodle god, but not a good tribute.
Overall, the graphics were good and I experienced very good gameplay. All areas of the game were functional and

O.k.

Its fine but there is still much room for improvement. It is very unorganized it'd be nice to have more sorted and not where you create a ton of the same thing and have to delete a bunch. Also, you should have like and index of what combinations you've used so you dont try the same ones over and over again

pretty good

not to shabby. >_<