00:00
00:00
Newgrounds Background Image Theme

Chan99 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Captain Zorro"

a little lame....

extremely long levels and the power ups do not power up the freaking ship..... which is btfw to freaking big... man seriously... try making it a bit more addicting... add a little spice into it... more power ups, subbosses, make the levels a bit shorter and add a quality button... do that and you're a winner for sure

wtf

thats made it 2 front page -_-'

keyboard control good, mouse control bad

So i liked it... i think it's a good game for the most part. If you play with a keyboard your ship flies great, but if you play with a mouse, then it plays terribly

also there are times where the enemy, mostly bosses will fire rounds in a way that it's impossible to dodge, literally there is no ammount of skill that will get you out of that situation and so you lose a life. No game should put you in an impossible position, that's just not what games are about. You make a game that's literally impossible to beat, or a situation that's literally impossible to get out of, then where's the fun?

It only cost me, one life, but it continued to happen through out the game.

No ammount of skill could have gotten me out of that situation which was lame.

similar to

those old games there is really no difference o yeah and get rid of the automatic firing

The Challenge,,, The Point... The Incentive...

Where is it?

This is a great concept for what it is, and I enjoyed the first half of the first level.
Then I realized I was never going to die, and by level 2 I had max upgrades and the S icons I was receiving were the lives I'd never need.

In other words, by the second level your player is left feeling like there's nothing to keep them going. Why am I doing this? The first level is easy, thats cool. But the second level should be at least a step ahead, instead we're stuck with a copy/pasta of the difficulty with a couple different enemies.

The pace is also far too slow for a top-down shooter. Throw some diverse squadrons at me, and keep me on my toes. Push the stress, and don't be afraid to kill me.

This review is of course coming from someone who has played his fair share of Arcade games, so I can't speak for those who aren't used to this style of game.