The movement has a great feel to it, especially the dash and the game is charming and cool. I really like it! And that's why I want to give some feedback hoping that this game might get just a little extra work and polish done on it, because I think it's worth it!
I think this game would greatly benefit from a clearer hitbox (and I have a suggestion for a possible fix) both in regards to yourself and your enemies. While the 2D-on-3D look and 3rd person camera makes it look great, it also makes it difficult for the player to tell whether or not something is close enough to hit them, which becomes a big problem considering that there is a lot of close melee fighting which requires you to constantly gauge the distance between you and your enemies to avoid getting hit. While this is something you can still learn to do fairly well through practice, I think a lot of people wouldn't bother as the unclear hitboxes makes the game feel almost unfair.
However I think something like that could be easy to fix! The best thing I can think of would be to add a simple circle around the player characters feet as an indicator of where the hitbox is (and having these around the feet of your enemies as well would be even better!).
I think something simple like that would go a long way to change the gameplay from something which feels unfair and frustrating to something which is fun and challenging in a almost bullethell-esque sort of way as you dodge around enemy projectiles and hit enemies as you run past them without feeling like the unclear hitbox screwed you over.
I hope you have not given up on this game yet or anything like that, because I think you have a good thing going here!