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CIVILIZATOR

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African 5 Points

Play with the African Culture

American 5 Points

Play with the American Culture

Arabian 5 Points

Play with the Arabian Culture

Asian 5 Points

Play with the Asian Culture

Coast 5 Points

Play in the Coast

Desert 5 Points

Play in the Desert

European 5 Points

Play with the European Culture

Grassland 5 Points

Play in the Grasslands

Mediterranean 5 Points

Play with the Mediterranean Culture

Mountains 5 Points

Play in the Mountains

Destroyer 50 Points

Destroy at least one other civilization

Future 50 Points

Reach the Future

Industrialisation 50 Points

Reach the Industrialisation

Middle Ages 50 Points

Reach the Middle Ages

Modern Times 50 Points

Reach the Modern Era

Peacemaker 50 Points

Finish the game with all other Civilizations alive

Wonderful Leader 50 Points

Be a wonderful leader or even better

Perfection 100 Points

Get 250k Points or more

Author Comments

Lead your Civilization to success and glory in this cheap CIV knockoff.

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Nice to see a simplified civ game, but the mechanics are fucked. Basically each time you advance the tech age of the game, your enemy civs will also catch up with you immediately. So the best way to play this game is to postpone advancing tech age as long as possible, even though your civ will get overpopulated and starve. then try to either wipe out all the civs in early tech age, OR bribe them with gold until they become your friends.

EDIT: And medals seem to be buggy in NG Player.... Don't seem to work all the time...

No feedback whatsoever to tell you if you successfully clicked.

Too Hard
1. Pop grows exponentially in Middle Ages
2. (by 1.) An everlasting Food Shortage.
3. (by 2.) People start to die off, and Happiness decline
4. All civs declare war on you

Interesting game, pretty much replicates the feeling of macro decisions in Civilization with micro decisions like combat, having multiple cities and actual map cut. This is like playing with one city only. I actually preferred this small game over the huge management of too many cities in real civilization game, but I did miss the combat and having some map where one could see the territory controlled. In this game you just win over time if you produce more military then your enemy, no tactics involved just macro funding of army.

I believe mountain start is the best, because large amounts of gold allows you to purchase almost everything you could lack and allows you to speed things up. The civilization bonuses are too small and largely insignificant so any can win, one can choose whichever one favors best, but sadly the flavor gets lost past early ancient times because not only do they visually look the same, also upgrade effects overscale civilization bonus effects and they all play the same.

1st playng: at 150 round 600bil gold, 5,6bil population, 4kk army and 651314 points :)
2nd play: reached future in 1850, 85kk points, 75bil populatipon
p.s. 2010 another pokemon game was released, 163k ppl die