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Cyber Rush

rated 3.85 / 5 stars
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Action - Platformer - Other

Credits & Info

Nov 27, 2013 | 11:50 AM EST

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3 Orbs 5 Points Collect 3 Energy Orbs (yellow or blue).
3x Record 5 Points Break your own record 3 times.
500 m 5 Points Reach 500 meters in a single run.
First Blood 5 Points Die for the first time.
Slider 5 Points Die sliding.
Super Death 5 Points Die while Super Energy Orb boost is active.
Super Orb 5 Points Hit a Super Energy Orb.
Volcano 5 Points Jump on top of the pixel volcano.
10 Orbs 10 Points Collect 10 Energy Orbs (yellow or blue).
10 Super Orbs 10 Points Hit 10 Super Energy Orbs.
1000 m 10 Points Reach 1000 meters in a single run.
3 In A Row 10 Points Hit 3 Super Energy Orbs in a single run.
Headbanger 10 Points Reach the ceiling 10 times during a single run.
30 Orbs 25 Points Collect 30 Energy Orbs (yellow or blue).
3000 m 25 Points Reach 3000 meters in a single run.
Speedy 25 Points Maintain a speed of 35 m/s for 10 seconds.
Top Speed 25 Points Reach a speed of 80 m/s.
2K Slide 50 Points Slide a total of 2000 meters.
30K m 50 Points Run a total of 30000 meters.
50 Super Orbs 50 Points Hit 50 Super Energy Orbs.
6 Minutes 50 Points 360 seconds air time.
Easter Egg 100 Points Find the Red Energy Orb.

Author Comments

When you get trapped in your own computer game and the cyber tunnel starts to cave in, your run begins. Unlock achievements and collect powerups along the way!


- UP / DOWN: jump / slide
- or X / C: jump / slide
- or W / S: jump / slide



Rated 5 / 5 stars

I'd also like to play it on my smartphone.

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Rated 4.5 / 5 stars

"I wonder why there was only one in stock?"
Probably because it's old as shit! :P

... But seriously, the graphics reminded me of TRON and the music reminded me of something out of Initial D. This game is like '90s-kid nostalgia (and having started kindergarten in the early '90s, I love it...)

The one thing that approaches a flaw is that the record barrier is a bit intrusive... I had one that was right before a volcano and was like "oh okay, just a record barrier, no need to jump" and by the time I realised... POOF. Shit.

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Rated 5 / 5 stars

Amazing game! did you use motion tracking for character movement?

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SamuelX responds:

Thanks! Movement and hittests are handled by flixel's inbuilt functions, though variable jump height is not a basic function, so I had to implement that myself. The trick is that the terrain is moving and not the player :)


Rated 5 / 5 stars

Great game , but i think that music comes from Epic Battle Fantasy or Adventure Story, am I right ?

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SamuelX responds:

Yes, they released the soundtracks to the public domain.


Rated 4 / 5 stars

Great game, addictive but hard.

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SamuelX responds: