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rated 4.45 / 5 stars
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Action - Shooter - Multidirectional

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Credits & Info

Dec 30, 2011 | 8:26 AM EST

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First Blood 5 Points Killed the first Alien in Story mode
Go Jameson! 5 Points Unlock a mag-lock
Got it! 5 Points Collect mfm card
Hax0r 5 Points Hack a terminal
Run! 5 Points Trigger the explosives
Suck it 5 Points Complete a wave in Swarm mode
Armed to the teeth 10 Points Buy your first weapon
Bug hunter 10 Points Killed your first boss
Hax0r II 10 Points Hack gun turrets
One down 10 Points Completed first story level
Power up 10 Points Buy a weapon upgrade
Pushing On 10 Points Completed second story level
Afraid of the dark 25 Points Completed third story level
Clock beaten 25 Points Completed sixth story level
Game, match and... 25 Points Complete a set in Swarm mode
Goal! 25 Points Find the 2nd Easter Egg
Job done 25 Points Completed seventh story level
Lulz 25 Points Completed fifth story level
Snow ? 25 Points Completed forth story level
Spanked it 25 Points Complete a round in Swarm mode
El presidente 100 Points Rank 50
The daddy 100 Points Complete all the challenges
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Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...


< Edit - Just wanted to say a huge thank you to everyone whose taken the time to play, vote and review the game. We may not have replied to all the comments but we have read them all, even the mental ones. Cheers - Squize >

- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.



Rated 5 / 5 stars

Great but needs a progress delete option.


Rated 5 / 5 stars

Good story, but you must improve in the gameplay.
Looks like Dead Space and Alien Breed together. (Looks like a version in 2d of dead space)
Good job guys, I cant wait for Outpost 2, but, what is the plot of Outpost 2, (is not necessary to answer this)


Rated 5 / 5 stars

Fantastic game. Love this sort of setting and the game-play is great.

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Rated 4.5 / 5 stars

Love the game, wish there was a faster walk speed or a higher defense mechanism (two enemies at the same time usually means I'm dead). But I'm sure you've already talked about that to others. Short but fun. Swarm is a little bit fun, but Outpost: Swarm is way better. For Outpost 2, if you can transfer the game save over from this game, that'll be awesome. That way there could be newer upgrades or something. Just a suggestion.

One question: the challenge "kills with/without laser sights" doesn't make much sense to me. When I equip the laser sights, the count for kills with laser sights does not go up. However, when I unequip the laser sights, the count for kills with laser sights go up rather than the other way around. Is normal or are the laser sights supposed to be the red dot? In that case, how do I get kills with and without laser sights? Thanks.

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Rated 4 / 5 stars

There is a lot that is great about this game but also a lot that is wrong with it.
While i played i encountered quite a few bug like the player getting stuck moving and firing in one direction and in fact the biggest reason I would die was because when I really needed to I couldn't turn around.

Another problem I had was as I was playing I would accidentally hit a button that would cause the fullscreen to close and i could not get it back to full screen again without closing and starting over.

Now in the last boss fight I encountered a glitch that killed me twice and almost took my last life.
As I was fighting I got hit when I backed off and out of range I kept taking damage even though the thing was missing.

The pistol right off the bat was useless as if you ran out of ammo on you assault rifle The things would kill you before you manege to kill even the small ones with it.

One of my biggest concerns is that you just don't do enough damage to them.

Anyways Out side of that It was a fantastic game and in spite of it's flaws I really enjoyed it.

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