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Pixelotl is a laid-back 2D puzzle-platformer in which you control a salamander-like creature who on a mission to save his friends.This was a final project for a video game design class at Rutgers University. There are fifty levels split into five different worlds, each with different themes and challenges!

Unique in this game is the use of elastic platforms/blocks and a controllable gravitational field. While most platformers have rigid and stationary platforms, we instead have different colored blocks which move fluidly and react to the player. Also, by holding down spacebar, you can increase the gravity around him, making him much heavier and triggering interactions with nearby blocks.

Arrow Keys - Move
Up - Jump
Space - Gravity Field
R - Reset level
Enter - Skip intro sequence

Quick tip: If you hold down forward as you are walking or jumping into a block, the Pixelotl will automatically try to scamper up, letting you reach higher places! Also, some blocks will have different properties and powers to reach even HIGHER!

Have fun!

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Excellent game good work on this shit

I love this game! it is so cute and just so enjoyable, forget 10/10 more like 100000000/10 :)

i love this game

well for a first i love salamanders newts and mud puppies.. thats what the little dood looks like to so it prob is lol. umm and i love the story line. but are they in the ocean? non of the less i still love this game 10/10 doood

Its Pretty good

It was pretty good and a good callenge but wasnt much of an ending it was OK


very good game butt i wonder if the author realizes that the circle things are not blocks