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Reviews for "Antumbra"

It was very hard, i need to use a guide and remember. THIS IS NOT A GAME

J'adorerais jouer à ce jeu, mais je suis un trouillard et le premier screamer m'a fait super peur :s

Im enjoying the game, havent finished yet, but as i keep failing im not stiping, ill try and try, i had to use review to get to the desert part, but the difficult doesnt means its impossible, ill complete it one day cause i dont want to use walktrough, thanks gj.

i think I may be experiencing a problem... I was excited to play this game but when I started at the first decision, the entire screen was all glitchy. I thought it might be normal but I started watching a walkthrough of the game and the first decision screen for that person as completely different than mine. They had a dark hallway that was dimly lit, and it was clear that was where they were. Every time I die and restart my screen shows something different, but so far it has not been any kind of location, it just looks like nonsense. Plus, I can see the monster that is supposed to pop up from the bottom of the screen. Please tell me if this is a glitch or just something wrong with my computer, I would really like to play this game with the full experience. (I have pictures if needed)

To break it up just a little:

The graphics, color scheme, and general style make for excellent proof that quality aesthetics need not be super-high resolution; the Flash quality, slightly pixelated look quality actually enhances the feel of the game, adds to its surrealism.

Overall, however, what I love the most about this game is that elusive adventure quality; you can find plenty of iPad apps that are like, "hey, come play this! It has such-and-so and we're better than such and so!" and are a tad short of begging you to experience their work.

**POTENTIAL SPOILERS BELOW**

Instead, here is one of those games that does little to nothing to help you on the way; you die three or four times in one mechanic before you realize there's a completely different mechanic you need to close the door; you die several times in the fire, but once you figure out that you need to time yourself between water and fire, doesn't it sure feel like you've made some kind of leap -- more leap in a flash game than many make in their daily jobs in real life. Walking from one end of the hall in this game has more of that quality experience than most apps have when you cross galaxies.

Long live <redacted>!!