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Reviews for "Impossible Hardy"

really nice game only play for 20 mins got like four but im still going aiming for the top record i hope =) yes this game is very hard but once you get the hang of it its pretty easy but still hard i give this a five because i like playing hard games and this game was met to be hard so give this guy props for making a impossible game congrats this game deserve more rating

keybol responds:

looks like 4 is the magical score. thanks for the rating, you can recommend this to your friends, or enemies! to get more ratings. Cheers!

Wow. when it said frustrating, it meant it. I feel like the jump mechanics are weird, like there is to much time between landing and jumping. The best way to fix this would be to shorten the animation and sound, or however you can think of it. I tried it 400 times, and only got to 3, but hey it was a good waste of 30 mintues.

keybol responds:

You can tell your friends and make them waste their 30 minutes too! plus points if they rage quit

Great work! I won't give this a low score just because of my rage. It is a good game, and it looks like you accomplished what you wanted to do with it.

keybol responds:

Thank you! Looks like I did! :)

I scored a 3 and so shall you.

keybol responds:

can't you score a 5? just 2 more I know you can do it!

I also feel bad giving this a low score, because it seems you put some thought into how you wanted this game to play and in what manner the level design was going to challenge the player. The problem is, I just don't find it fun. It's like a mouse wall-avoidance game mixed with a runner that moves a bit too fast mixed with a platformer with impossible jumps and too many spikes.

I expected it to be frustrating due to the description, but when I died just by hitting the the face of the first block (later I noted all the tiny spkes) , I was like, "Uh oh..." It didn't get much better. I haven't gotten past the first 10 seconds of a game after 100 attempts, something isn't right. A truly challenging game allows you master it with persistence, presenting you with harder and harder objectives as you progress. I guess the point of this game was to be nearly impossible from the start. But it leaves me wondering, "What's the point?" I never got more than three coins, and suddenly realized that even though I was memorizing patterns, timing, and mechanics, I somehow wasn't getting any better at the game.

I do want to give you points for making one of the toughest games on the website. The gameplay is actually very smooth, which I appreciate. Others have complained about the control or the jumping delay, but I didn't see any issues. There's no to crappy control or laggy gameplay. The game runs really well. The level design is nasty and every aspect of the mechanics are tweaked just enough to make the game unbeatable. You even keep the level randomly shifting to keep the player from developing a good rhythm as the attempts pile up. But in the respect, the game is more of a gimmick to me. It's a like a side show attraction; you go to see the freaks, but you don't want to stay too long or look too hard.

However, you seem to have been very successful in hat you attempted. :-)

keybol responds:

Thank you for the appreciation. I like how you point out that there's no jumping delay or anything. It's the level design that is sinister. Plus the random shifting that makes it punishing. I believe I have made a "DIFFICULTY LINE" instead of the usual Difficulty Curve presented in games where the more you play the more you get better. Here it is like the first you played it, like a game in the casino. Sometimes it gives you a winning combination sometimes it gives you a really brutal one. The combination where it gives you an alternating block where you have to walk by pass the gap still sometimes get me.

There are 6 patterns that randomly appears, and after it you get a break where it says SPEED UP although it will only put the game 1 FPS faster. The break plus the anticipation gets the players after that, breaking his flow. You can check out the highscores to see how people are beating the game.
JosefEliasson is so good at this he shared to me what was the most difficult set of blocks and that he gets better 1 point. I still get 0 or 1 and feel really good to sometimes do a consistent streak of 6 which is still very hard. Again it's because of the DIFFICULTY LINE instead of making a DIFFICULTY CURVE.

Oh by the way, there are 2 youtube plays of the game which shows a playthrough of the game and them making rage comments. It's genuine and that makes it more funny. It may be a sideshow attraction that will only get your attention for a few moments, but you can tell and freak out your friends and get some fun seeing them enjoy or rather rage at this sideshow freak of a game.

Thank you for playing and the comment!