Lots and lots of lost potential.
Hey kcnh,
--Production--
My first instinct is that this was going to be an awesome RPG filled with fun and adventure. The graphics were clean and crisp, the controls responsive, the music quaint. The production on this title was pretty amazing, with very few flaws (no jumping animation for over cliff, double space bar when interacting makes the cursor disappear).
--Playability--
But a few minutes later, I was sorely disappointed. What could have been a fantastic game - winning, even - turned into a hard chore. Long story short - this game is verrrry slow-moving. I mean, I would appreciate some slack of pace in more current games, but this goes way beyond the limit of my tolerance. The fetching quest is cliche, not to mention boring. We want some action near the beginning of the game, go fight some trolls, kill the bad guys! Not.... get bread for your grandma. Whoop de doo, how fun.
--Genius--
The idea behind the game is fine, but there are too few details and the maps are far too empty of objects to be interesting. I also noticed that the graphical scheme was very similar to that of Pokemon. The cut skill for trees, the long grass, jumping over the cliffs. There needed to be at least a storyline to keep us interested. Because that's what made Final Fantasy the greatest RPG ever made. Not so much gameplay, but an epic storyline. That's what I'd like to see on NewGrounds.
--Flair--
Since when is an axe not a weapon? Alright, I walk all the way to the troll to find him because I found that axe... then it says you need a weapon? Duh! An axe is a weapon! And when your axe disintegrates when you chop the tree, you're gutted. Tip: you need things to have multiple uses to feel useful, like in Pokemon where you repeatedly "Cut" trees everywhere you go. It feels nice.
--Tilt--
I swear a RUN button would make this game 4-5x better than it currently is. I was spamming buttons to see what the run button might be if there was one, and I pressed 'r', and it returned me to the menu! I mean isn't 'escape' for that? (I didn't read your comments until later. Remember, nobody really wants to read the manual.) Simply because it took about 5 minutes to get from place to place I would put this game in the category of 'Boring-but-had-tons-of-potential'. And I mean it. I just hope you heed these, because then I might be seeing you at #1. And then I'd cry.
...
Anyway thanks for letting me play. Have a good one.
--Production-- = 18/20
--Playability-- = 07/20
--Genius-- = 13/20
--Flair-- = 16/20
--Tilt-- = 10/20
OVERALL SCORE: 64/100
VERDICT: Slightly good.
Benjamin