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Revive is a pixelated puzzle platformer in which you defy death, define life, and jump in puddles of syrup.
It is also a spiritual successor (in more ways than one) to a game of mine called Respawn.
Man, this project started small and snowballed into something more complex and personal over time. Four months of care were put into Revive's design, so without giving too much away, I hope you enjoy the ride.
Also, let me know if you find any glitches anywhere, and I will address them when I can!
[List of Fixes]
The Time Trial Run medal point value has been increased, slight changes have been made to the controls (such as pressing UP to jump), the collision detection on forks has been improved, and a couple of problems with the main menu are now gone.
I've heard the controls stick for some people. Not sure what would cause this, so if anyone can provide more details about this (like when it happens, what browser you're using, etc.), let me know.