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[REVIVE]
Revive is a pixelated puzzle platformer in which you defy death, define life, and jump in puddles of syrup.
It is also a spiritual successor (in more ways than one) to a game of mine called Respawn.
Man, this project started small and snowballed into something more complex and personal over time. Four months of care were put into Revive's design, so without giving too much away, I hope you enjoy the ride.
-JonBro
Also, let me know if you find any glitches anywhere, and I will address them when I can!
[List of Fixes]
The Time Trial Run medal point value has been increased, slight changes have been made to the controls (such as pressing UP to jump), the collision detection on forks has been improved, and a couple of problems with the main menu are now gone.
I've heard the controls stick for some people. Not sure what would cause this, so if anyone can provide more details about this (like when it happens, what browser you're using, etc.), let me know.
A video walkthrough is now available: youtube.com/watch?v=VfVUZ hMHp-E
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Absolutely amazing, Jon. I wouldn't expect anything less from you than a nice, happy ending, all tied up neatly with a bow. Your works will always hold a special place in my heart, and this game was no exception. The change of heart... the lore... the satisfaction of knowing that you helped this virtual world... all so beautiful. Outstanding job. I must say... Bravo!
<S.L.E.>
(P.S: I may or may not have also shed a tear of happiness at that ending. A rare event, believe me. Not many games can push me to that point. Good job with that, too, I suppose)
The medals not working please fix it!
JonBro continuously makes great games. The mechanics, music and art are all great.
Interesting mechanics make for challenging puzzles
Loved the art style and the loose story element was a great way to wrap the game up