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[REVIVE]

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Medals

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First Flight 5 Points

Beat Room 5

Dead End 25 Points

Get the bad ending

Expertly Done 1 25 Points

Complete Expert Room 1

Expertly Done 2 25 Points

Complete Expert Room 2

Living End 50 Points

Get the good ending

Time Trophy 100 Points

Beat Time Trial Run in under 4 minutes

Wit of Citrus 100 Points

Obtain all 19 grapefruits

Author Comments

[REVIVE]
Revive is a pixelated puzzle platformer in which you defy death, define life, and jump in puddles of syrup.

It is also a spiritual successor (in more ways than one) to a game of mine called Respawn.

Man, this project started small and snowballed into something more complex and personal over time. Four months of care were put into Revive's design, so without giving too much away, I hope you enjoy the ride.

-JonBro

Also, let me know if you find any glitches anywhere, and I will address them when I can!

[List of Fixes]
The Time Trial Run medal point value has been increased, slight changes have been made to the controls (such as pressing UP to jump), the collision detection on forks has been improved, and a couple of problems with the main menu are now gone.

I've heard the controls stick for some people. Not sure what would cause this, so if anyone can provide more details about this (like when it happens, what browser you're using, etc.), let me know.

A video walkthrough is now available: youtube.com/watch?v=VfVUZ hMHp-E

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Wow! this is one of the best games i've played! You've essentially created a different version of "Unstable", which is a puzzle platformer with many mechanics and multiple endings, (8 bit music and graphics, story, and secrets hidden within. I've been looking for something like that and i found it here. 10/10!
Although the time-trial medal is pretty much impossible... 4:19:3 best time

GG! I completed the game! *cries* That was a good ending.....

this is really fun!

edit: but how do you get the good ending? :(

Love it!

Absolutely amazing, Jon. I wouldn't expect anything less from you than a nice, happy ending, all tied up neatly with a bow. Your works will always hold a special place in my heart, and this game was no exception. The change of heart... the lore... the satisfaction of knowing that you helped this virtual world... all so beautiful. Outstanding job. I must say... Bravo!

<S.L.E.>

(P.S: I may or may not have also shed a tear of happiness at that ending. A rare event, believe me. Not many games can push me to that point. Good job with that, too, I suppose)