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Diamond Hollow II

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100 Diamonds 5 Points

Collect 100 diamonds.

300 Enemies 5 Points

Kill 300 enemies.

5 Hearts 5 Points

Collect 5 heart crystals.

5 Red Diamonds 5 Points

Collect 5 red diamonds.

Chapter 1 5 Points

Complete chapter 1.

Escape 500 5 Points

Climb 500m in escape mode.

1000 Enemies 10 Points

Kill 1000 enemies.

15 Red Diamonds 10 Points

Collect 15 red diamonds.

17 Hearts 10 Points

Collect all 17 heart crystals.

5000 Diamonds 10 Points

Collect 5000 diamonds.

Chapter 7 10 Points

Complete chapter 7.

Escape 1000 10 Points

Climb 1000m in escape mode.

Just Keep Swimming 10 Points

Swim 1000m in Tadpole Mode (under minigames)

25000 Diamonds 25 Points

Collect 25000 diamonds.

35 Red Diamonds 25 Points

Collect all 35 red diamonds.

Escape 1500 25 Points

Climb 1500m in escape mode.

Normalbrine 25 Points

Complete normal boss rush mode.

Tired Yet? 25 Points

Run 2000m in Runner Mode (under minigames)

Escape 2000 50 Points

Climb 2000m in escape mode.

Herobrine 100 Points

Complete heroic boss mode.

Author Comments

Shoot, explore, upgrade, conquer enemies, defeat bosses, acquire achievements, collect gems, all in an attempt to save yourself and your gun from the clutches of the evil Professor.

You begin by finding yourself stuck at the bottom of a cave with no idea how you got there. Befriending the first thing you see, an intelligent gun, you begin your ascent to freedom.

Control your character with AD or Arrow Keys, jump with W/Space/Up, and use the mouse to aim and shoot (or switch control schemes in the options). As you acquire more guns, use QE or 1-4 or the mouse wheel to switch between them. Open the menu/upgrade screen with tab, escape, or P.

In the options menu you can mute the music and/or sound, change the text speed, and change the control scheme.

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super divertido y entretenido para pasar el rato.
estaba dificil el del boss rush en modo heroico, si aun no la pasaron, es tener todo mejorado al maximo y usar las 4 armas que te ayudaran a pasarla

Only thing I don't understand (and this applies to all of this guy's games, not just this one) is why health drops as infrequently as it does.

Escape's tilesets are slightly unbalanced. If you end up reaching a section where the game spams crosses in front of you you'll find yourself playing what I'd like to call ceiling slapper simulator. Soon after we get a deep fried blondie with red, crispy skin if you know what I mean. The only good thing about the cross tileset is the fact that an invincibility powerup pops up more often there.


too soon.

I have to say this game is FANTASTIC. It's balanced, fun, engaging, challenging, and has a TON of replay value. Every few months I come back to this game to replay it. I love it so much. 10/10 good game.

Credits & Info

4.46 / 5.00

Sep 29, 2011
12:20 PM EDT
  • Frontpaged September 30, 2011
  • Daily 2nd Place September 30, 2011
  • Weekly 4th Place October 5, 2011