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Cactus McCoy

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When a routine treasure hunt goes awry, McCoy is transformed into a walking cactus by the ancient Curse of Thorns. McCoy's mission is to return the Thorned Emerald to its true home. If he fails, the curse will continue until he is a lifeless, stone cactus.

This latest free game by Flipline Studios throws you into a Wild West world filled with ruthless outlaws, mysterious curses, and more treasures than you can swing a stick at.
Run, jump, and punch your way through an army of Enemigos sent by the monstrous Hex Hatfield. Throughout the many dangerous areas, you will find and master a barrage of weapons from razor-sharp machetes to giant bazookas. As you travel, you will uncover missing map pieces that will guide you to the source of the curse. Along the way, you can hunt for treasure, compete in time trials, take on unique challenges, or unlock over 80 badges.

Master the art of "Enemigo Juggling" to steal weapons and money from the villainous outlaws. You can then use those spoils to upgrade your many different fighting stats.

Can you become the toughest Cactus in town, and break the ancient Curse of Thorns?

Game Features:
-12 Expansive Worlds to Explore
-60 Hidden Treasures to find
-59 Unique Weapons to Master
-60 Area Challenges
-80 Badges to Earn
-Upgrade your stats with the money you earn
-Over 10 hours of action-packed gameplay!


One of the best platformers I seen on NG.

This game is awsome. Great controls, nice amount of weapons, collectibles, and challenges. There's some Cons, but not bad enough to not give 10/10. XD

-Some speed challenges seems too difficult to do, specially Rattlers Ravine and I don't see how Deadridge Railway's is even possible.
-80 badges seems awsome at first, but way too many were "kill X many enemys with Y weapon". It's not bad if it was just ones like TnT barrels kills, the chickens, the squirt gun, pistol shoot pistol weilders, etc. But one for each weapon seems unneeded.
-A boss every few levels would be nice, though not needed.

I don't see any improvements you need to make for a sequel, besides the usual "more levels" thing. XD Maybe a way to recover health would be nice with health upgrades. Maybe even a tumbleweed/dog hybrid companion? :P

If you make any NG medals, might I suggest don't use all the "killing X many enemys with Y weapon" badges for them, just put a "Get all weapon kill badges." medal in their place.

People find this review helpful!

No No No

if it was ragdoll like it would be good

Holy Moley That's a Nice Game

This game has a little bit of Thing Arena (lots of weapons!) inside a beat em up and collection game. I like the challenges in each level as they have a grandiose amount of variety and have a good level of difficulty to them.

The levels and enemies tend to repeat but I like the movement control that Cactus has.

My only knock (have played to Level 8 so intake grain of salt now if I'm wrong) is that you don't have a lot of variety in the rumble/boss areas. It's just defeat sequence of enemies you've fought on the way to there. A big boss with high HP and/or boss specific weapons would have been a nice cherry on the float so to speak.

But that notwithstanding its an awesome game and a favorite of mine now. My goal for spring break will be to get all the badges because I need them stinking badges :D

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At first I thought this was gonna be one of those games that only got front page because it was dumb, but this is game is really cool, and very addicting.

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Not bad

Not a bad game. You shoudl make medals.

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Credits & Info

4.45 / 5.00

Mar 10, 2011
2:26 PM EST
Action - Fighting - Brawler