Mechanical Ice Apocalypse

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Lazors 5 Points

Get killed by the lasers

Patience 5 Points

Watch the entire credits scene

Showoff 5 Points

Submit your high score

Story 5 Points

Listen to the entire story

Suicidal 5 Points

Die ten times

tldr 5 Points

Skip the story midway

Bronze 10 Points

Finish under 3:20

Silver 25 Points

Finish under 2:50

Gold 50 Points

Finish under 2:20

Ninja 50 Points

Last four minutes without shooting

Winrar 50 Points

Kill the boss and save the world

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

IMPORTANT: If you get a glitch as demonstrated here (http://www.youtube.com/w atch?v=opDgxCm9ij4) upon beating the game and then trying to play again in one sitting, please PM me (Bcdefg123). Neither me nor 3D-xelu can replicate it.

5th place in the Game Jam according to Edmund! And apparent fan favorite! Thanks for your support!

Latest version: 1.3.3 (The DiMono update): The time you see you got after the game is now the time you submit. I also fixed an error upon restarting that didn't seem to affect anything, but still.

3D-xelu has made a video walkthrough for this game: http://www.youtube.com/wa tch?v=l87O_xOAvv8

*whew* Ok, so this is Team Moose's Game Jam submission. We had four people, but the only ones who did anything worth discussing are me (bcdefg123) and 3D-xelu.

3D-xelu had this idea, and he did all of the art, found the music, and for the most part spearheaded the project. For three days I spent virtually every waking hour on this project with him, and we are both pleased at the end result. If nothing else, it certainly is the nicest looking of the Game Jam games XD Anyway, I truly am VERY, VERY grateful to have such a talented teammate... there were also two absent ones, but hey, who cares about the details? And I'm just glad I was able to keep up, especially in that climactic final hour of the competition where we were both madly trying to get things done.

Anyway, enjoy.

Stuff added since the Jam (so you can get an idea): Medals, Wuss Mode, Scoreboards and Timer, go back to menu buttons, control scheme tuning, pause button, mute button, making HUD stuff semi-invisible when flown under, core and collision tweaking, breaking the end of the game and subsequently fixing it :P

Some Half-Life 2 sound effects are used, and are property of Valve.


Great for something that was made in 3 days.

Woow, it`s surprising that you made this in 3 days. It`s a really fun game, I like challenging games.
Just one thing that seems wrong, there are no troubles with the medals, but the in-game achievements do not work well.

It`s a good game, I spent a pretty amount of time getting the medals.


not physically possible to beat, after the bottom laser goes down, the next move is for the top laser to come ALL the way up with no safe spot, and no "graying out" of the lasers so you can move to the other side whatever. FIX THIS and then I will come back and try to beat it.

I had high hopes for this when I saw how cool it looked, but you made it unwinnable, thus unplayable.

bcdefg123 responds:

Do you really think we would upload an unwinnable game? And do you really think Newgrounds would frontpage it if we did? Look at the scoreboards for all the proof you need. - Brian



Good but cheap.

Nice looking at least, I was able to bear staring at it for the past 15 minutes of playing. My issue is, as others have stated, the route memorization. I'm sure people don't want to waste their time memorizing a bosses actions because they died a few dozen times through the first trials. Most fights usually give some sort of a distinct sign that the attack is going to come from here so you are able to act accordingly. The game melds down to raw memorization of what happens when and moving around accordingly. Not much skill on the players part involved.

hard as nails

frelling diamond-tipped nails.

gets a bit old replaying 30+ seconds because you got killed by an unpredictable attack that kills you if you aren't in the right area before it begins.

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Credits & Info

3.59 / 5.00

Dec 31, 2010
12:45 AM EST
Action - Shooter - Horizontal Flight