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ShellCore: Skirmish

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JOBIN

Added to commanders for ShellCore: Skirmish Jul 26, 2017.

Red

Added to commanders for ShellCore: Skirmish May 22, 2017.

Oberon 8

Added to commanders for ShellCore: Skirmish Apr 16, 2017.

EU DU

Added to commanders for ShellCore: Skirmish Mar 19, 2017.

Sonicblast

Added to commanders for ShellCore: Skirmish Feb 25, 2017.

eu to todo tortooo

Added to commanders for ShellCore: Skirmish Feb 24, 2017.

jairson

Added to commanders for ShellCore: Skirmish Dec 9, 2016.

Phy

Added to commanders for ShellCore: Skirmish Nov 27, 2016.

jairson

Added to commanders for ShellCore: Skirmish Nov 21, 2016.

jairson

Added to commanders for ShellCore: Skirmish Nov 19, 2016.

TestCore

Added to commanders for ShellCore: Skirmish Oct 31, 2016.

ergzats

Added to commanders for ShellCore: Skirmish Oct 18, 2016.

Author Comments

Build a massive retro battleship and command your fleet in tactical battles.

ShellCore Command combines elements of strategy, shooters, and RPGs into an original genre-mix with a high level of customization. The Skirmish Special features ground combat and skirmishes against ships built by other players.

Requires Flash Player 10.
Enjoy!

VIDEO TUTORIAL:
Winning mission Rest Stop
www.youtube.com/watch?v=6 T-k9SOqnRU
Just in case you have trouble figuring out how to use things ^^

Also check out Episode 1 and the community forums!

Log in / sign up to vote & review!

Really fun customizations, bit of a learning curve at one or two points though

pretty cool game but i hate how i cant destroy the base with myself and i have to use a siege turret .______________________________.

hey great game and al BUT WHY DA FUK DUS IT SAY I HELP MAKE IT ON MY PAGE!?!?!?!!? or is it just me?

Great game

I got hooked by the eps1, although I dislike the part limit system in this one it's good. I would how ever introduce a upgrade system so one could equip more parts, and instead of a weapon,s skills, spawns, or passives ablities limiter i would make it so that there was a limit on the amount of parts of that type was limited: skill parts 5/20 or weapon parts 10/15. however you would need to quick slot the ablities on skills 1 for thrusters 2 for shell heal 3 for core heal and so forth.
when you purchase an upgrade to the part limit of one of the ablities you increase the amount of parts of that type of part by one. thus weapon parts 0/10 -upgrade - 0/11

Great game, but it's NOT EP2.

Hello. I think that this game is terrific, with exception to the credit limit. The credit limit actually makes the hard missions hard. And for those of you complaining that EP3 is not out, that Skirmish is EP2, it is NOT. Skirmish is NOT EP2, otherwise you would be given a far better core than just three parts. You need to understand that. Skirmish is just a set of off-to-the-side missions designed to keep us happy until EP2 comes out. Also, please note: the original community forums are down, a replacement has been set up at the following location.

http://s4.zetaboards.com/Shellcore_Co mmand/index/

Enjoy!
SergeantRick - Moderator of Shellcore Command Forums.

Credits & Info

Views
405,369
Faves:
662
Votes
222
Score
4.05 / 5.00

Uploaded
Jun 30, 2010
7:37 PM EDT
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