Alright
If I were to say this game was fun, it would be a lie.
You had a good idea, and a good premise, and fair enough graphics where I could tell what was what and not be bothered by pixels or annoying artwork that isn't needed. That being said, work on the damn controls. The first time I died, it refused to let me go up. "Fair enough" I thought, maybe I have to hold it like the silly marble game. That's not the case as when I respawned, it REFUSED to let me move PERIOD.
Sleek design and fun-potential does not make a game, otherwise some games on here would score a lot higher than they do.