I'm almost finished with my tut.
I'd like some comments on it. Right click/forward to see it.
http://denvish.net/ulf/230707/71492_draw ing_hands_tutorial.php
Thanks.
Gamertag: enquencle
Looking for people who plays Fifa 08 :(
im guessing the coding isnt finished because the next and back buttons dont work. :P
Looks good Enq, but just fix up a couple spelling errors in it like not having capitals in some spots ;)
Otherwise it looks pretty good
I've already emailed my part to Dep
At 7/23/07 09:40 PM, Warchamp7 wrote: Looks good Enq, but just fix up a couple spelling errors in it like not having capitals in some spots ;)
Thanks for the comments.
Is my name that hard to spell? XD i've seen some people make a lots of mistakes in it.
Also, if i have too much spelling mistakes, i'd thank you if anyone can point them out, cuz i'm not very good in English yet.
Thanks
Gamertag: enquencle
Looking for people who plays Fifa 08 :(
so why dont the next and preveous buttons work?
:it just seems kindof important
My tutorial for the analogue clock
I hope i get a good rating for it. :P.
BTW SHortMonkey, I like your tutorial so far. You gonna do different prespectives?
At 7/23/07 10:05 PM, iamironman wrote: so why dont the next and preveous buttons work?
it just seems kindof important
If they're supposed to work you can always get them to work for now:
on (release) {
nextFrame();
}
on (release) {
prevFrame();
}
But Dep might've left them uncoded for now or something for a reason.
Ah dude, if you did this, it'd be awesome. I'd love to help, but I'm still new to animating. Good luck to everyone who is working on this.
At 7/24/07 02:04 AM, Jindo wrote: But Dep might've left them uncoded for now or something for a reason.
BUTTON ISSUES
It is an error on my part, i didn't realize it wasn't included. I was going to put everything on the stage and have 1 large buttons layer, but then i decided it would be to much of a hastle and i forgot to transfer the buttons as layer to the example.
If you want to add AS to the buttons, do so, if not i'll do it once i receive your part, sorry for the inconvenience.
At 7/23/07 07:01 PM, ShortMonkey wrote: Make an XML Menu
Draw Backgrounds
These two are available, so go ahead.
At 7/23/07 08:35 PM, Warchamp7 wrote: As for music, you can use my Menu Loop, you can find it here:
http://www.newgrounds.com/audio/listen/8 8389
But it has a small error in it, so if you'd like to use it, just tell me and I'll PM you a link to a proper version
Nice loop, i'll add it, although i'm afraid i'm not going to pay for it, since it's just a short loop, sorry :(. You've got a lot of skill though.
At 7/23/07 08:35 PM, Masterswordman wrote: Did you recieve my PM with my requested parts yet? They don't appear to be on the parts taken list.
Yeah, deviantArt Cocked up on me, so i've had to redo a lot. I'll put them up now, did i reply to your pm?
I wish ng had an outbox >:(.
Can i please do :
-Basic Math
-Clip Events
-Varibles
-Attachmovie
If i can only have one of them, can i please have Attachmove (Intermediate)?
thanks,
-Montcarlo
Would I be able to do something on drawing with actionscript?
At 7/24/07 03:40 AM, letterX wrote: Would I be able to do something on drawing with actionscript?
Sorry, it's been taken.
You've got the parts twinki.
argh!! what about me lols!
look up or in yor NG inbox.
lol sorry i haddnt checking my inbox, thanks for replying so quickly!
I did a "getting started" tutorial for illustrator, ill doo somethng more interesting later like a tutorial to create a character which will cover the basic tools. Since you dont have any list for illustrator tutorials i figured a getting started one might be usefull anyway
Since the buttons are actually MCs, you'll want to add _root before prevFrame and nextFrame (my other code won't work for you copy/pasters xP):
on (release) {
_root.nextFrame();
}
on (release) {
_root.prevFrame();
}
My part for AS3 is coming along nicely btw :D!
(They NEED an edit button >_<)
I'm adding a quiz at the end of my AS3 tutorial, and it gave me an idea.
What if whatever score they got on my quiz was added to a score variable, which unlocks some kind of arcade games, wallpapers and other rewards for learning from the tutorial?
Holy crap thats an awesome idea!
We should all come up with a small quiz page depending on what tutorials we did and then have a game at the end of it if you pass. That'd be freaking awesome lol
I'm doing the basic math tut right now and its almost finished - It's really detailed O_o
At 7/24/07 05:17 AM, Montycarlo wrote: Holy crap thats an awesome idea!
Sweet, glad you're with me xP.
We should all come up with a small quiz page depending on what tutorials we did and then have a game at the end of it if you pass. That'd be freaking awesome lol
I'm just thinking we all add a quiz at the end of each of our tuts, and your score at the end is added to a var like _root.score, and if you get certain scores you can go to some kind of unlockables page on the tut to get prizes and play mini-games etc.
Would certainly give people the incentive to learn from the tuts as well as be rewarded (not to mention it would bump the collab's score quite a bit)
YayzoRz!
I finished my first tut ever!
It's so detailed! O_o
15 page of bloody boring reading.
I'm going to sleep.
Sure, ill join. ill do some AS, Drag And Drop Etc.
At 7/24/07 07:15 AM, Jawdyn wrote: I hope this one actually is tutorials, and not just instructions of where to paste some code. xD
Atm, my code is un copy-pastable, doesn't stop people from typing it out, but isn't that what they're supposed to do in the end? xP.
At 7/24/07 05:12 AM, Jindo wrote: (They NEED an edit button >_<)
I'm adding a quiz at the end of my AS3 tutorial, and it gave me an idea.
What if whatever score they got on my quiz was added to a score variable, which unlocks some kind of arcade games, wallpapers and other rewards for learning from the tutorial?
Isn't that overcomplicating things slightly?
At 7/24/07 07:46 AM, Paranoia wrote: Isn't that overcomplicating things slightly?
Possibly, if Dep's against the idea, I'll just leave it with a quiz (which will be optional anyway).