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Reviews for "Primary"

Runs slow, unresponsive controls.

The game itself has a nice concept, but for me it's spoiled by a few things.

First, the game runs rather slowly for me--even on low quality it feels like the character is hopping along on a low-gravity moon walk. This may just be a computer issue on my part, but as the game runs equally slow on high quality as compared to low, I thought it was worth mentioning.

Second, the level timers start way too soon, beginning when the level first opens and not when control is handed off to the player. Due to the first complaint, on average fifteen seconds have passed before I can even start playing the level, sometimes even as many as thirty. Not that I had a chance to begin with, but this does put a bit of a cramp in my chances of ever successfully speedrunning a level.

Third, the controls are slightly unresponsive. In particular, manipulating anything with the 'R' key is impossible to do on a back-to-back basis. For instance, I cannot flip side-by-side switches one after the other. I have to back off of the interaction area before the R key is usable again. Also, hanging onto the edges of walls is somewhat unresponsive as well, allowing the character to fall down a bit before he ever is given the chance to grab on.

Overall, a decent platformer, but it still needs the kinks worked out.

Great! but...

kinda slow while playing, the loading takes a while, you may have to find a way to reduce the amount of stuff going on at one time, or make the jumping less moon-like I feel as if he belongs there than in our gravity, the height is ok just its too slow motion, makes you feel like your trudging along rather than epic color changing adventures.

i got every medal except,

the time trials are really seemingly impossible. the 9 seconds or so that it takes for my guy to get out of the elevator really makes it hard is this just me or should the clock start when the doors close? also the spinning color wheel idea is cool but animating it slows game play, it should be more instantaneous so you can change quickly through the colors. there is a certain amount of lag that happens from the spinning of the wheel, maybe instead of a wheel on the next one make it "J K L + I" to do secondary colors and lay them out in boxes. other than that super addicting great work guys.

Nice game.

I love it. You made a very good platformer with puzzle solving action. You deserve to be awarded for this creation.

awesome game and i have an idea for a sequel

in the sequel (if there will be one ) you can add in the secondary colors giving a total of 6 new colors. As well you can mix colors together to use special abilities

JackSmack responds:

Glad you like the game, we are not currently working on a sequel yet but we were more than likely going to head in the direction of secondary colors, Perhaps complimentary...