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Reviews for "Cityscape"

Hmm... Well...

First of all there should be a way to get unstuck! You can get stuck in objects various places and that just kills my gaming-spirit...
It's a nice game with a nice little story (reminded me of spyro the dragon and final fantasy for SNES.. :P)
I don't care much for the sloppy drawings... Could've made some better walking animations... It's much to "cartoony" for my taste...
I haven't played much (got stuck in object) but for me it seemed like it was only walking around collecting stones and fighting diff. monsters??? I find that a tad bit one-sided and gets dull rather fast...
Uhmm...... Kill the background music... Or at least give me a button or a shotgun or something so i can kill the damn thing my self...
Erh... The game in it self are pretty good actually... But maybe you should add some more interaction with in-game characters and such.. And various stages and "quests" to complete!?!?!? (remember i didn't play very far into the game)
I like these RPG-games... We should see more of them from you gifted young flashers....

Thats all

well it's a nice game...

and the interactions between everything are pretty nice... but I can't help the feeling it's all a bit random (maybe it's just me, 'cos I had the same feeling when playing "grow"). Anyway, nice game, but not my style I suppose.

.......

Wierd and a bit too easy don t you think? could also need more options

Nice Game

Great game, but I am stuck at 51/60. Wish there was some way to help you along in the game. I have no idea where to go from the point I am at to get a better score. Also maybe labels on the different zones after they are placed would be helpful. Overall very fun and challenging.

Definently worth playing

Yep, definently worth playing.

I quit after four tries, but I did get 37 at the last run. This stuff should be on the frontpage.

I do hope you can offer more in Cityscape 2 (As I read in a response to another review that you did have stuff in mind). A system with money would be great. You'd always be able to build everything but you'll be able to see how much excess you'll have at the end of the game, this could be acompanied by other aspects, and only one perticular way will give you maxed or close to maxed on all of them, while you may get a higher rating (Say more money) if you industrialize and promote industry or something.

Just throwing some ideas your way here :) The not-timed thing works great, keep it up. Ace.