it was a cool game.
maybe a little easy but it was funny
-the music is cool
-you get your power one by on so you don't have to learn all by once
-there are optional rooms and keys
-the shop system is easy to use (that my seem strange to see this point here but in some games it's impossible to by anything)
-the pixelart is great. it's really nice
-too easy per moments (mushrooms, flying skulls and slimes could move a little faster to chalenge the game a little more)
-the QR-codes are not really a good idea (I don't have my phone to check them, but at least it's for optional stuff so that wasn't the worst part)
-some bugs I found (there still some bugs in this game)
-the music of the boss won't stop if you die and respawn in the dungeon
-you don't lose your money when you die but chests reapear if you didn't save before you die. I won't complain but I could be better if either the chests still opened or you restart with the amound of monney you had when you saved.
In any case I had some fun on it. Good luck with your next projects. (sorry for my bad English)
Thank you very much for this detailed review and for bug report.
I'm going to tweak balance a little in the next update. Music bug is already fixed, but I can't reproduce money bug. I keep losing money that I've earned after the last save. Anyway I'll keep updating this game until it's polished as much as possible.
And I'm very glad that you enjoyed it. Happy Pixel Day to you!
good game plane and simple
1. Why at some point I cannot buy any more keys while there are still some locked doors?
2. There is a medal related to the big red potions, but I could buy only one of them (then the rest of them disappeared from the shops) and it did not trigger it. What is wrong here?
1. You can buy only one key indeed. Rest of them are hidden throughout the dungeon.
2. You need to solve puzzles on the first two floors to obtain rest of the potions.
I love the ate style!
a very good game dude