This game is broken, because it's using an old version of construct2.
My console fix involves:
AudioBufferSourceNode.prototype.noteOn=function(){}
AudioBufferSourceNode.prototype.noteOff=function(){}
AudioBufferSourceNode.prototype.gain={}
this.ga.noteOn=function(){}
this.ga.noteOff=function(){}
this.ga.gain={}
and it has to be set at certain breakpoint.
As for the game itself, I'm noticing a slight difficulty in climbing, as if the double jump is activating as the first jump - almost as if there's not enough "coyote time".