I quite like it, the platforming was innovative, the music was pleasant and fitting, but the villain resembles an anti-semitic stereotype and my save file won't load!
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Here's our Power of Three 2009 submission. Get ready to earn yourself some medals!
Master the worlds of Nature, Technology and the Supernatural and discover the meaning of the Paradox in this huge puzzle platformer. Watch out for roaming demons and mech bugs while you navigate the dynamic levels and uncover the purpose of the mysterious Changers. Try to figure out why things are never quite what you remember them being and use this knowledge to make your way through the world and confront the shadowy figure that keeps you from unlocking your full potential. Sponsored by Newgrounds.com and created by EntropicOrder.net, Zeebarf.com and Diverge.ws.
INSTRUCTIONS:
Arrows or WASD to move, Up/W to jump, Down/S to use Changers or lower the camera. Avoid running into enemies or falling into bottomless pits. Find the trophy in each level to advance to the next. Wait a moment next to keys, doors or bridges for a hint on how to proceed. Ghosted keys cannot be picked up until you use the required Changer. Try completing levels faster for special medals. Getting hurt adds 10 seconds to the clock so watch out!
TIPS:
- The game is very tall, so press F11 to make your browser full-screen if the top or bottom is cutoff for you.
- The game's dynamic platforming engine may require you to lower the quality setting to improve performance on slower computers. Press the Q in the lower left corner to toggle between high, medium and low quality.
- Most earned medals will appear once you return to the map.
- Your progress will be saved in a Flash cookie so you can return to the site where you played the game before and pick up where you left off.
UPDATES:
- 1/25/10 - There seems to be a problem with FireFox crashing with the latest version, though it works fine on IE. I'm looking into the problem and will release an update as soon as it's fixed.
- 1/8/10 - Version 1.41 fixes a problem that prevented players without a soundcard from being able to get passed the instructions or intro screens. Thanks goes to VengfuL for taking a couple hours out of his day to help me track this one down! Couldn't have done it without you! FYI to Flash developers, Sound.play() returns null if there's no sound card. :)
- 1/7/10 - Version 1.32 is live and should fix the following: Intermittently the player will fall through the floor on some computers but not others.
I quite like it, the platforming was innovative, the music was pleasant and fitting, but the villain resembles an anti-semitic stereotype and my save file won't load!
Damn, I wish a soundtrack of this game would've been released. Tunes from all the levels sounds delightful. And thats not even considering the alternative versions for each Time period. So it multiplies amounts of songs by 3. Really really wish we could get uncompressed versions of all of em heh.
Game's great fun as well, running around solving puzzles. Good classic game I'd say!
Well this was an interesting game and has a nice side scroller about it, art and music is beautiful and go well together really liked the art style here and that music was nice, I think the science world was very nice and unique, A fun game indeed I had some fun here
~X~
Hey guys you need use ruffle emulator the adobe flash player was ended on 2021.
I'm aware lol. If this doesn't work on Ruffle, download the Newgrounds Player. Which allows you to use the actual Flash player on the desktop. Works flawlessly, just not in the browser. Launches from it though, sort of like Spotify or iTunes.
A nice game the art and music is beautiful and go well together.
The concept of dimension switching is something I love in computer games, but it is something rarely seen. I liked he old Soul Reaver games where you could move between two planes, but this game surpasses even that with three different planes to switch between!
Each of the three worlds are very intresting especially the science world it had best music, fun wind blovers and flying enemies.
The only way it could be better would be if there was some fighting not merely avoiding enemies and an actual boss battle instead of just an animation. If you would make a sequel with these features it would be a perfect game.