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Medals

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Gem Collector 5 Points

Collect 100 Gems.

Time Waster 5 Points

Play to day 7 and beyond.

Gem Connoisseur 10 Points

Collect All Giant Gems.

Gem Hoarder 10 Points

Collect 400 Gems.

Moving the Mail 10 Points

Find all the checkpoints in the level.

Dashing Course Legend 25 Points

Beat the Super Dashing Course in under 25 seconds.

Fountain of Knowledge 25 Points

Fill out every entry in the Codex.

Gem Addict 25 Points

Collect every Red Gem on the Level.

Mad Skills 25 Points

Buy every skill.

Grinding Maniac 50 Points

Max out every single level type.

Heartbreaker 50 Points

Defeat Nightmare with only 1 LOVE level.

Insomniac 50 Points

Complete the game without ever sleeping.

Obsessive 100 Points

Get 100% completion.

Author Comments

UPDATE: MEDALS ARE NOW FIXED.
- Air Recovery altered slightly. It gives a short burst of invincibility and pushes you into the air a bit so you can avoid getting it again.
- Worked a bit on the medal reloading script. If you unlocked medals before but the Newgrounds site didn't register it, try reloading the game. It's not foolproof but it should work most of the time.
- Fixed a few minor bugs and glitches.

I'm still trying to address the issue of the game not loading for a small number of people. Please be patient, it's quite hard to fix a problem when you don't know exactly what is causing it.

Inspired by Upgrade Complete, This game is a tribute to anyone who has ever sat there playing a game doing the same repeatable set of actions in order to get a arbitrary number to go up. It's a game about exploration, amnesia and collecting. Every action is will give you experience; You can gain levels in just about everything you do, from Jumping to Taking Damage to standing still and doing nothing at all. The world is sandbox, you can go anywhere you like as long as you level up enough. There is a catch though. Every night a re-occurring nightmare will rob you of everything if you can't survive it.

I have this love affair with Platformers and RPG's and this was my shot and bringing them together in an exciting taste explosion, with a little design flair of my own, some excellent editing/writing from Kayn, spiffy cut scene art from Gigas and awesome music from Triplefox. I hope you enjoy playing it as much as I enjoyed making it.

I'm desperately trying to get fixes checked in for the various problems reported. I've located the cause in the game. It's just uploading to NG that is causing me problems now as I have to wait an indeterminate amount of time between upload an update and it going live. I'll post something in nice big caps once it's all good again.

Yes, you can beat nightmare. Yes it's supposed to be really hard, that what nightmares are like. I made quite a few concessions along the way to make it easier than I had planned. I'm going to upload some Youtube videos of it being done. It's not as hard as it first may seem. Getting the Heart breaker achievement is MUCH trickier, I've yet to capture it on cam to prove it's do-able. The racing one is tricky. Max all your levels and a few well timed DASHES should get you through.

Some people might not like the ending, it was never the real heart of the game. I'm a big believer in games being about what you play rather than what you don't. Without the narrative that was created for the ending the world wouldn't be nearly as interesting as it is. In fact the game over all would be a little more dull because of it. The sequel is in the works, I'm already well into making it (get 100% completion and you can get an idea of -how- well started I am), I subscribe to running open devlogs of stuff I'm working on because it's what the players think that is important. It should be appearing Spring next year.

Development Blog for the sequel, Gather Up:
http://www.nifty-hat.blogspot.com/

The walkthrough, which is seriously a work in progress is here:
http://titch007uk.newgrounds.com/news/post/408038
If you are having trouble with either filling the codex or getting all the giant gems, check in. Theres still a bit of work to be done. It's the first walkthrough I've written and I'm -not- a fast typist ( unless it's AS3 code ^_^)

Thanks for playing :)

Thanks everyone for all the positive reviews, rates, feedback, oh and being told my game could 'die in a fire' because the boss was so hard. You have to work hard to get that level of frustration out of someone. ^_^

Log in / sign up to vote & review!

Played this game as a kid and it's as good as I remember to be. The story is your a girl that finds a guy that breaks her yard and you go around the world to find gems and upgrades for your character. You can upgrade your stats by doing certain actions. Running makes you run faster, jumping makes you jump higher. Fortitude increases your defense, collecting gems makes the homing for the gems much bigger, and healing makes you regen health faster. There are other things you can upgrade which are pretty uselss unless you want to go for a 100 percent playthrough. You can get upgrades with gems like more health, double jump, high jump, and others that are useful in the game. I only made it to 80 percent which wasn't a problem because I beat the game. There are gems that are small that give 1 gem while the blue ones give out 10 gems. You can get achievements but I barely noticed when I played this game. There are enemies that can hurt you. When you die you lose an hour of your progress. You can save which can be helpful If you make a mistake. The game says to be continued but the new game hasn't come out yet. There is a website in the description that talks about the development progress so I'll check how it goes. The only thing I found annoying was the boss. I kept fighting the boss until I beat him. If you die from him you lose your stats and have to start over from scratch. I give this game a 10 out of 10.

I just saw the game randomly and decided to check it out. Best decision I've ever made.

The concept is amazing!

So, I came back here and finally got the Insomniac achievement. It's a gigantic shame the sequel never got made. D:

Remember when there used to be a sequel to this, called something like... "Jump", I think? Now there's no sign of it. Beautiful game, just the same, take my stars.

Credits & Info

Views
2,059,292
Faves:
8,579
Votes
4,217
Score
4.46 / 5.00

Uploaded
Nov 25, 2009
12:19 AM EST
Software
  • Flixel
  • Frontpaged December 2, 2009
  • Daily 2nd Place November 26, 2009
  • Weekly 4th Place December 1, 2009