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The Last Village

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Author Comments

An Indian Apache tribe has to defend their village from white people and other indian tribes invasion. Hopefully, the village has a magic (but rare) plant which makes soldiers stronger... Be ready to fight and survive for 75 days!

To do so, set up a strategy to develop agriculture, handle transactions of agribusiness, trade for guns, train the troops, and send commanders and troops to the battle.

Edited file:

[v] gold stealing balance.

[v] army attack and defence balance.

[v] market balance.

[v] clear some glicth.

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nicely done. like the graphics and theme but somehow it did not keep me captivated for very long. would be cool if there were more defenses ..maybe even meele spikes or extra walls. found the troops to much of a hassle to produce and place manually each time. i would have liked if you could keep them as autodefense with a spawn building or so.
played until day 23

Decent game

A decent game here with the style you have and I like the options you have I like the gameplay I like the idea of this game you really bring some fun to the portal again with this game as for improvments I'm not sure I think some flashy effects would be nice

~~THINGS TO IMPROVE ON~~
Some flashy effects would be a plus

~X~

It's one thing for difficulty to scale up quickly, but I didn't expect it to get THAT hard as early as day 17 (before then, it was actually quite easy), especially with extremely low gold income. Also, there are some fairly large issues like not being able to tell if you're moving all units stacked in one place.

I have to call this game overrated. It has plenty of potential, but needs a fair amount of reworking.

i would have like to continue but it quickly became Impossible defeat the armies

I hate when one single swordsman gets by my army and destroys my defences in 3 hits.