Very fun!
Find a way to bring the legendary continent of Atlantis back to the surface and restore it to its might. In this extraordinary puzzle game by Playrix with spectacular new features, handy bonuses and explosive power-ups you set out on an adventurous quest around the ancient lands of Greece, Troy, Phoenicia, Babylon, Egypt, Carthage and Rome to gather the seven greatest powers of the patron god of the Atlanteans - Poseidon. With 77 captivating levels of fantastic game play, truly unique twists never seen before and the ability of continuous replay this game will keep you entertained for weeks!
Very fun!
fun
i liked it and had a lot of fun.
Cute and simple
At least this got a Daily 5th Place (that's got to count for something here!). This is another occasion where it is different than what I thought it would be, for the better. While some people might complain about there not being any action, this works great as a puzzle game. It is just so satisfying to see those little pieces fly off the board onto the wood. While it might seem like a childish game, it is done well with really impressive graphics. I hope you guys keep coming up with great stuff like this.
what?
I played this game on another site and it was great but I tried to play it here and it told me to upgrade to flash 7... i have flash 10 O.o any ideas?
Great series!
***I wrote a review on your newer submission, 'Call of Atlantis', and I'd like to take a moment to correct something I wrote there, since I apparently can't edit my review or write a new one. That was the first of your games that I'd played, and when I bounced through the level in under 15 seconds, I was disappointed to see what I thought was an 'end game' advertisement, and didn't look closely enough to realize that there was more demo to play. As I expected, it DOES get more challenging, and deserved a higher score despite being a demo.
****
I extend my praise to this game as well - they both have an awesome set of graphics, and I'm a fan of switching games like this. The mini games are great for breaking up monotony, and the only real failing is the ease of some as compared to others. The linking game with the symbols, for example.
Also, correct me if I'm wrong, but it appears you can't lose at this game, at all. I'm not some amazing gameplayer, but even though the game got progressively harder, the available time and extras keep it from being impossible to lose. Given that demo only allows limited understanding of that, it might be that we just don't see the whole scope of it. That's fine.
Other than those minor issues, the are excellent games, keep up the good work.