***I wrote a review on your newer submission, 'Call of Atlantis', and I'd like to take a moment to correct something I wrote there, since I apparently can't edit my review or write a new one. That was the first of your games that I'd played, and when I bounced through the level in under 15 seconds, I was disappointed to see what I thought was an 'end game' advertisement, and didn't look closely enough to realize that there was more demo to play. As I expected, it DOES get more challenging, and deserved a higher score despite being a demo.
I extend my praise to this game as well - they both have an awesome set of graphics, and I'm a fan of switching games like this. The mini games are great for breaking up monotony, and the only real failing is the ease of some as compared to others. The linking game with the symbols, for example.
Also, correct me if I'm wrong, but it appears you can't lose at this game, at all. I'm not some amazing gameplayer, but even though the game got progressively harder, the available time and extras keep it from being impossible to lose. Given that demo only allows limited understanding of that, it might be that we just don't see the whole scope of it. That's fine.
Other than those minor issues, the are excellent games, keep up the good work.