Here's the fifth draft of the script.
I didn't finish the complete act I like I was supposed to. I did spend lots of hours on it though and I'm quite in the flow right now. I will finish ACT I before I start on anything else, because ACT I still needs work and it's important that act is finished first.
Here's the list of sound effects EKublai made, with the changes I made in ACT I
Scene 1: - Wartime Sounds through time.
- The declaration of Independence being read.
- General sounds of violence throughout American history in a montage.
- leading into a Montage of famous sounds that are identifiably from Newgrounds including Club-A-Seal and Assassin.
- War drums/army marching
Sound effects: - Tinnitus ringing.
Scene 2: - More Newgrounds ambience.
- Pico's School Theme
Sound effects: machine gun fire.
Scene 3: -Opening song along the lines of “Bonjour” from Beauty and the Beast, but instead it's about Glenside Philladelphia, how it's such a boring place. It's sung from the perspective of Darnell, Pico and Nene who are cuasing mayham as they zoom through the town on their skateboards, and the civilians don't sing “Bonjour!” but “Fuck you!”. Priscilla already wrote lyrics for this song. It's in the third draft if you need inspiration.
Sound effects: -Rolling skateboards as Pico, Darnell and Nene zoom through the city, and whatever sound effects match the song. (the music department will write the song, so I don't know what's going on in there)
-The CorpoCat's mechanical eyes focussing on Pico, Darnell and Nene.
-A mechanical walkie-talkie hiss as the CorpoCat contacts his master the Dreamcrusher.
-The Dreamcrusher's voice is deformed like it's coming through a walkie-talkie or phone.
Scene 4: Sound effects: -Darnell lights a match
-The trash can lights up in a blaze
-the trash can falls over and the burning screaming CorpoCat comes out.
-Darnell throws a polyester blanket over the burning corpocat which immediately catches fire.
-the fire dies out.
-The CorpoCat comes back to life mechanically. His voice now sounds more mechenical.
-The CorpoCat darts off.
Scene 5: -Upbeat techno music inside a gym, heard from outside.
-The CorpoCat launches himself at Alphonse Schwanzelecker.
-The CorpoCat assimilates Alphonse Schwanzelecker.
Scene 6-11: TBD
Scene 12 ambience: - A school bell rings and school kids chatter animatedly.
General discussions such as nerds talking about upcoming tests and classes they have together, girls talking about boys, jocks' sneakers squeak as they chase each other around.
Sound Effects: Lockers open and slam. Sneakers squeak.
- Robot hydraulics of A-Bot walking around.
- Robot bleep bloops
Scene 13:
- Trash canny banging on hollow robot body.
- ambient children whispering hushed. Then they get more excited and busy.
- a sick beat from Newgrounds. It also needs a cut off sound effect (try not to do a record scratch).
- Pencil scratching of writing.
- Darnell walking along the classroom floor
- chewing gum, blowing bubbles, bubble popping, teeth smacking.
- paper shuffling, handing it over,
- A-Bot stomping
- bleeps and bloops
- The Gum becomes a blob monster so we need blob monster sounds.
- A-Bot music.
- RTIL starts being eaten by his own piece of gum.
- Blob monster eats a character. Satisfied.
Scene 14:
- Music being composed.
- typing, clicking, general computers sounds.
- Audio equipment being moved around, tested out.
- chair rolling around a room.
- Computer alert: Music file review!
- Amp sparks and whirs
- A-Bot upsetting laugh
- Phaser sound
- More A-Bot walking
- She inserts a usb stick into the laptop, it copies and dings! She takes it out.
- Lots of chair rolling in this scene by ArchetypeZ8 and Darnell.
- Darnell directs A-Bot to freeze and A-Bot's voice phases out abruptly.
Scene 15:
- some mic tapping/swinging effect as the host pulls Darnell to the side.
- Darnell takes up his headset and puts it on the interview table.
- Door opens and shuts as Darnell lets himself out
- Scene 16 Transition: Purple Penis Eater song to radio cutting in and out.
Scene 16: - Radio turns off.
- Dreamcrusher movement sound effects (steam punky robot, lot of steel clasps, wire rubbing against eachother like a zipline sound). Different than A-Bot)
- Call button. These effect can be hard to find. I have some if needed.
Scene 17:
- Pots and Pans. Lots of clanging. Dropping, spilling pasta.
- Egg timer going off.
- landline phone ringing
- scene transition: old skateboard sounds
Scene 18:
- Skateboarding on various street surfaces, asphalt cement, dirt.
- Train crossing signal
- Honking cars
- Train horn and it wooshes by.
- A car brakes hard and honks.
- car door opens. Drivers steps out.
- Car zooming away.
- Bicycle bell greeting.
- More honking.
- Bicycle accelerating.
Scene 19
- yet more honking. Busy traffic.
- Emergency radio fanfare.
Scene 20:
- Chirping birds.
- Slow peddling uphill with skateboard in tow
- bike bell
- grassy footsteps
- Two characters gently settle on the side of a grassy hill.
- slow steps towards each other.
Scene 21:
- Cats (like dozens) meowing outside a house.
- A-Bot plays a Newgrounds game to drown them out.
- Knock on the door.
Scene 22:
- Cat and lion roars.
- Fight scene scuffling. Robot vs cats and humanoid.
- A-Bot, defeated, crashes to the ground.
Scene 23:
- A wind
- sizzle of heat?
- Seismic tremors. Small rocks shake.
- squeaking of ArchetypeZ8's bike.
Scene 24:
- braking hard on bike
- EXPLOSION! It's the outside of an explosion so mostly just wind and the environment being blown away, not a huge boom.
- Stuff flying through the air in the explosion and crashing to the ground.
- Tinnitus ringing
Scene 25:
- rollerblades and brakes
- steps on broken glass
- plate hits the floor and clatters
- cat screeching and running off.
Scene 26:
- general ambience of chaos of Scene 24
Car horns, dog's barking, residents are injured and crying for help. A firetruck siren. A mini-tornado.
I actually don't think it's our task as screenwriters to make such a list. All of the sounds are in the script itself after all, and the sound fx department can't make the sound fx by looking at the list alone, without reading the actual script. Besides, I think it's up to the sound department to decide what sound fx they think the audio drama needs to understand what's going on.
These are the characters to be cast so far in order of appearance:
Dreamcrusher
Newscaster (Support character)
Darnell
Pico
Nene
The CorpoCat
Alphonse Schwanzelecker (Support character. Sounds exactly like Arnold Schwarzenegger)
Buttkisser 1 (Support character. One of Alphonse's butt kissers)
Buttkisser 2 (Support character. The other butt kisser)
A-Bot
ArchetypeZ8
Supporting Characters (pending final approval of inclusion) (I don't know about them yet.)
Pico's Grandma
Rtil
Teacher
Radio Host