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Reviews for "Geneva Convection"

I eventually figured out how to do things to keep it going for a few blasts, but I don't really know how to keep the rooms without valves from going splodey eventually, and using the hammer doesn't do anything.

Seriously good graphics and game mechanics, but the execution is kind of bad. See all those instructions in your author comments? Those should be in the game. Either as a tutorial, or as a gradual work up in the difficulty curve.

The capacitor room has way too much influence on the rest of the facility. The moment it blows, repairing it is impossible. Your assistant implies that it is doable, but you literally have 0 cooling and 0 idea what is going on at that point. The game is unbalanced by this caveat.

The other thing is the satellite management. With no satellites, you have only two cities, I believe, which you can hit. Then with two satellites the game is suddenly very very easy. Basically, the difficulty is curved in a strange way where the beginning of the game is nigh on impossible, especially for a new player, and the endgame is comparatively a breeze.

It's certainly playable, but I question if the balance was intentional or if there were severe issues with balancing that were ignored due to time constraints. The graphics for the game, and again, the mechanics were well done, but it's put together in a package that is as explosive as the reactor in the game. I really want to see this game out, but rebalanced to be more newbie-friendly, especially at the very beginning, and challenging maybe later on.

(I replayed the game multiple times to test out how the valve system worked and what was optimal...short of me missing something really obvious, I found the beginning to always be more frustrating than the midgame, and simple mistakes ended the game for me)

3/5.

it was good but it needs a toturial
i got stuck imeadiatly

There NEEDS to be a tutorial! A flow chart! SOMETHING for heaven's sake! It's EXTREMELY unintuitive how you keep rooms cool, and I still haven't figured out how to stop the Capacitor Chamber from overheating and starting the "GAME OVER MAN!" section of the game. A picture showing which valves do what would be EXTREMELY appreciated.

1. Turn off the monitors. They mostly distract you.
2. Run the cooling units a little hot. The capacitor and generator can never be too cool
3. Turn off the research lab, command center, and launch pad unless you are using them.
4. Spend at least half your money improving capacity and launching satellites until you have plenty of targets.
5. Once you have launched all three satellites, break the launch pad.
6. DO NOT increase power until you have bought all the valves you need.

IF THE GENERATOR/CAPACITOR BREAKS:
1. Fix the capacitor
2. Turn the capacitor cooling way up
3. Fix the generator
4. Turn the generator cooling way up
5. Stabilize the cooling units

Very cool graphics, but tough to manage, and not very rewarding. After you get the hang of the controls, most of the game is just waiting for your laser to load. A lot.