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Reviews for "I Can't Escape"

Not bad but it could use a few more things that pop out at you, or only a certain amount of battery for a flashlight so you don't just wait around.

The art was nice, but repetitive. The gameplay was fun to start with, but became tedious after a while of continuously doing the same things. I'm assuming the monsters on the lower levels were only there to try and scare people, because I would charge at them in an attempt to break their legs and nothing came of it. If you make another I would suggest setting the maze up in a way that you are required to go into the deeper 'scarier' parts in order to win. Also I'd suggest making monsters appear more frequently, and make them actually pose a threat in order to make them more scary. Also it'd be nice if the scenery changed more dramatically as you progressed, and with new scenery came new hidden passageways, traps, and monsters.

As a side note, I may have just been missing a mechanic which I should have figured out, but the keys don't seem very intuitive to me. I can never tell whether I used a key on a door or not, and some doors wont even open when I know I have a key.

Great game, but if you want to play it in a window and not full screen, the orientation is messed up. You end up facing the walls while walking.

Creative, but not very entertaining. There's not really a way to 'win' in this game, and there's a lot of setbacks that are impossible to avoid, like holes that were never really there, 'illusions' of ladders nearby, but on the other side it showed the same thing mirrored. There really isn't any replay value to it, nor any reason to collect keys on the ground since they don't help with any doors, must've had about 20 keys but none fit the locked doors I passed on the way before. It certainly has some creative value as well as something of a fear-factor for inexperienced players, but it lacks in some much needed characteristics that make a game fun or entertaining.

What program did you use to make the game?

davidmaletz responds:

I used Flash Develop, it's all as3 and Stage3D. The code's a little messy since it was made in one month, but it's all available open source here: https://github.com/davidmaletz/CantEscape!