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Reviews for "Hug Marine"

Could be a tad bit more responsive. The controls lag somewhat, which is a serious annoyance. Due to this, I felt that I couldn't really get into the game. Considering that I have a pretty decent custom-built machine, I can only surmise that programming is responsible.

The 8-bit style was good, the use of checkpoints at the begining of each levels (usual, but rare with games made with stencyl).
The storyline is acceptable, but the game play too repetitive. And the fact that one has to go to the begining of a level for failing a jumping puzzle is harsh.

My 2 cents.

game of the decade.

I thought this was too short and far too easy. I beat the entire game in just a few minutes and each level was basically the same experience.

Cute concept but, um, every time I try to play it lets me jump exactly once, after which Z does absolutely nothing and I have no choice but to walk into the lava repeatedly. Small problem there.

failnaut responds:

Yeah, I've noticed this - I got while playing it recently, after seeing your comment. Not sure what that's about, sorry. Dunno if you reloaded the game (or if you'll even see this reply) but if it happens again, do let me know, if you can/like!