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Reviews for "Duty Hill"

Nice Game

Easy to play, keep your interest, not too easy, too hard. Could use a little work though.

-Money becomes useless once you've bought all the guns. I had 80k and nothing to spend it on when I finished the game. This could be solved my adiing in:

-Could use more upgrades. I like the system you have now, but it could do with soem tweeking. Maybe add in an RPG element to give you exp based on the kill, color, distance, and wave number to give you levels that give the skill points. But also, you could add in a few more upgrades like reload speed, rate of fire, and accuracy that cost money to upgrade.

-More guns maybe? A little more variety couldn't hurt. Although, I just used the USP until after wave 2 when I bought the M21. Never needed to use any other gun after that.

Keep up the goos work, looking forward to Duty Hill 2.

FAR too easy.

I picked up the sniper rife and upgraded it's firepower to max within the first three rounds. Everyone and at least the two people behind them died in one shot, and after I got maxed out magazine size (24 four rounds!!!) it was just me randomly clicking the screen watching everyone die like they where made out of paper and broken glass.

Cool game

Great game. Fully upgraded sniper rifle mows them down !! Maybe add an option to use some of you extra cash to buy upgrade points for the guns...ended the game with a ton of useless $.

lol got #1 highscore

.. for now.

This is probably the easiest game I've ever played (seriously). I dont think I was shot upon after level 1 when I tried to figure out the reload button.

The sniper rifle is WAY overpowered. there was no challenge, none, zero, de nada.

graphics looked pretty cool, but it could use some extra enemies, tanks, choppers etc. I did see multiple color infantry I am not sure if they differed from each other cause I killed them all as soon as they walked into the screen.

If I can kill like 4 enemies with one shot, and I can shoot as fast as I can click, you need to send way more enemies to make it a bit more challenging. Also make enemies that can take more then one shot of the second gun u buy (in my case sniper).

I didnt really notice any difference with the skills, I'm sure they were there, but again, a level needs to be challenging to measure such a thing, no enemy even came close of shooting.

So because the game has literally zero challenge in it, the score must be low. I like the graphics and it could have been an OK (not good, cause the set-up is simple as well) game, but for now 1/5

Should be easy to alter.

Really good

I really liked this game. The gameplay is fun and the weapons are also balanced & varied in a good way. I never felt that any of them were pointless, wich is common in this type of games. However there's a little problem; the money earning. I felt that the money was gained too easily and the stuff was too cheap. There would be no point in adding a star to a weapon when you could just play another level and will have enough money for a new one. You should've made the jump from one weapon to another more distanced, so that the upgrades would come in play. Also making the game longer, so that you could actually see atleast one of them getting full stars.

Another thing that brought it down (altough only slightly), was the enemy design. They looked really boring, with ugly single-color clothes resembling those of an astronaut or something. Nothing that would make the game boring by itself but it could definately have added some graphical enjoyment. The background on the other hand was pretty great, having that Soviet feel to it.

Last but not least, the music. It was a good song and added to the overall enjoyment.