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Reviews for "Intruded"

beware the eyes

an aesthetically impressive game, sometimes enjoyable gameplay, but frequently frustrating. others have mentioned control issues... i dont fault it so much for that, i found it to respond fairly correctly to my input (except for one point where i stopped pressing forward and she kept going, almost walking into the abyss). the awkwardness comes from the fact that this is using the direction keys, and is using a tank-like control scheme, a la Resident Evil.

the REAL problem is perspective. specifically, depth perspective. it's terribly difficult to figure out, in some cases, how far you are from some threats... for instance, the room with the narrow walkways and the one spike constantly shooting out the wall, the spike is *quite* a bit farther back than it really seems. this sort of stuff caused lots of fairly cheap deaths - and i *think* it ought to be easily fixable, if only they added in shadows for such things.

i didnt detest the gameplay, though i understand if others will get frustrated and quit. the majority of my score, certainly, goes towards presentation... aesthetics, sound. the design of the... ghost... near the end is effectively creepy.

incidentally, anyone who's playing it: there are 25 levels (not all involve danger or challenges). there are 15 orbs in all......... but i dont see any reason to bother getting them. i succeeded, and all you get is a silly addendum showing the main character surrounded by some balls, and a message saying you're a true intruder. : / considering the difficulty of managing this, that's a terribly poor payback.

Decent Game

This game is very good, peculiar and unqiue in its own way yet it can be very frustrating.

The problem is the cameras, even though they are a core gameplay element they can cause you to get killed more often than not especially on ghost mode on one of the cams with the winding path when you walk across it the floating eye- thing blocks you view causing you to fall and die and die and DIE.

Speaking of ghost mode you were'nt kidding about it being hard especially cam 8 with the spikes, were you need to move fast yet maneuver yourself through such a narrow pathway well being chased by the annoying Flying eye-thing requires patience along with the maze cam and the long pathway with flying spike cam.

This game is very wierd yet compelling and I really enjoyed However there is some annyoing things.

Number One, most of the time the character will delay its movement I press up and it takes a while to move this would'nt be a problem but on ghost mode causes instant death, But this might just be my laptop so I can't say its the game fault.

Number Two, The girl will some times move but wont stop moving in that direction for about a milsecond however on ghost mode you end up running in the wrong direction and die because of the floating eye thing, but yet again in could be my laptop.

Number Three, THE GIRL ALWAYS GET STUCK ON A WALL this is one of the most aggiatating in this game especially in the maze and yet again on ghost mode where you try to run get stuck try to turn round and BHAM dead, would recommend fixing the detection on the wall.

However the game is very enjoyable and the story though lacking intreges me on what may happen next and I recommend you make another.

Overall Graphics - 3 Gameplay - 3 Story - 1 Good game

FUCK!!!!!

the game is challenging, very,very challenging, but i would like 2 know where our mysterious character is. plus, i HATE cam 12, i was at the door but ended up falling off, thats what the title of this review is about

Cool concept

Nice atmosphere and music. And of course devilish camera work. Nice.

Enjoyable

Great concept, great design, flawed execution. I didn't mind the bad camera angles, because that added difficulty, which was great. There were really only two problems, the controls and the pathways over bottomless pits, both of which were buggy and ruined parts of the game for me. Especially on Cam 16, the path which led to the red orb, was bugged and took time to get past.