Its NOT finnished
What where you thinking?!
¤ its way to easy to get cougt tbetween then two timed attack of two enemies, meaning they attack after turn giving the guard no chandce of swinging the sword.
¤ Can be attackt by (just about) anyone even when in air
¤ Attack has same reach forwards as backwards, wtf...
¤ Enemies get punched "Backwards" depending on wich way their pointing and not what side the guard hit them from
¤ Hafto start the whole map over when dieng at boss, and thats just F'ing irritating when in the cave.
¤ The guard looks German (bcuz of the hat) and if not german, evil. i feel unconfertable fighting for ones kingdom when the kingdom seems evil. OK with looking as a bad boy in black armor, but come 'on. (Not evil becous of the german Nazi look ^^ )
¨
¤ To repetably, its just moving and attacking, yes, that is what these kinds of games are for, but you could give us an bit more advanced fighting method, something that makes the not simontaniusly attacks from the enemy more OK
¤ Animation was great, but should be able to skip the text frames on oujr own speed, don't want to skip it, don't want to wait all trough.
¤ Dialog blows, didn't make me want to read it, like some bad short story, i want to know what will happend next but i want to skip the poorly created sentences. great, you want it to sound like a story book or what ev' make it more "Real" it all seem sp distant freom the pictures and whats actualy happening and what i think ATM in my head.
¤ Bug; when i died, i happend to press " D " and as the guard was falling, he was interupted by the special ability command and simplyh ignored death... dosn't make much sense to me.
Good stuff
^^^^^^^^^^^^
the grapichs are wicked, and it makes room for betther gaming.
even tough the controlls and abilities suckt, I kept playing becousj it was kind off entertaining.
I liked how the back ground changed as i walked along.