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Reviews for "The Rise of a Knight"

Awesomesauce

Fantasic work! Really good job!

Graphics were decent, so was the music! The story was pretty cool to boot!

Obviously the combat was a wee bit repetative, but oh well, I'm not too bothered. This is the best I've played in a long time. I can't wait to play the next installment.

SeethingSwarm responds:

Thanks a lot!
And also thanks you for saying that the combat was OBVIOUSLY a wee bit repetitive. I mean, its a sidescrolling hack n slash, what do people expect?! Its supposed to be repetitive. Anyway, Im glad you liked the story and the graphics.

Thanks again :)

erm..

couldnt get past the first part lol XD its a pretty good game but the controls are indda annoying...

SeethingSwarm responds:

Sad. Just keep trying. The controls and combat are not perfect and they both have their flaws, but its not the worst. I intended this game to be quite easy.

decent

good graphics dude. but it wuz the generic kill goblins & monsters sidescroller; nothin really set it apart, but decent overall

SeethingSwarm responds:

Thanks. Yeah you're right. This game made me realise there needs to be more to a sidescroller nowadays...

Its NOT finnished

What where you thinking?!

¤ its way to easy to get cougt tbetween then two timed attack of two enemies, meaning they attack after turn giving the guard no chandce of swinging the sword.

¤ Can be attackt by (just about) anyone even when in air

¤ Attack has same reach forwards as backwards, wtf...

¤ Enemies get punched "Backwards" depending on wich way their pointing and not what side the guard hit them from

¤ Hafto start the whole map over when dieng at boss, and thats just F'ing irritating when in the cave.

¤ The guard looks German (bcuz of the hat) and if not german, evil. i feel unconfertable fighting for ones kingdom when the kingdom seems evil. OK with looking as a bad boy in black armor, but come 'on. (Not evil becous of the german Nazi look ^^ )
¨
¤ To repetably, its just moving and attacking, yes, that is what these kinds of games are for, but you could give us an bit more advanced fighting method, something that makes the not simontaniusly attacks from the enemy more OK

¤ Animation was great, but should be able to skip the text frames on oujr own speed, don't want to skip it, don't want to wait all trough.

¤ Dialog blows, didn't make me want to read it, like some bad short story, i want to know what will happend next but i want to skip the poorly created sentences. great, you want it to sound like a story book or what ev' make it more "Real" it all seem sp distant freom the pictures and whats actualy happening and what i think ATM in my head.

¤ Bug; when i died, i happend to press " D " and as the guard was falling, he was interupted by the special ability command and simplyh ignored death... dosn't make much sense to me.

Good stuff
^^^^^^^^^^^^
the grapichs are wicked, and it makes room for betther gaming.
even tough the controlls and abilities suckt, I kept playing becousj it was kind off entertaining.
I liked how the back ground changed as i walked along.

SeethingSwarm responds:

Thanks for the long review. i agree on all your comments and will try to improve on all the things you have mentioned for the sequel. Glad you liked the art. :)

i liked it

could have been better yea...but it was good

SeethingSwarm responds:

Thanks :)