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Reviews for "Tomb Chess"

More like Stratego than chess

Good game overall. I'm generally not too big on games where your strategy has to be helped out by your luck, and this is definitely one of those - with a run of bad reveals (the computer getting king and queen out early, for instance) you can very quickly wind up low on pieces. I guess that's why it's best 2 out of 3, though.
There's also basically no advantage to being the one doing the revealing - it wastes a turn, and doesn't influence the piece selected, so I found that moving around, even meaninglessly, and letting the computer do the revealing worked best.
I think the stalemate rule should only kick in once there are fewer than 4 pieces left on a side. Until then, there's always a way to trap down.
Again, good stuff - simple to learn and fun to play.

Really good game!

I played it for a while just and it was fun the character were cool,the style was cool, everything about was good, but just got boring pretty fast. (I don't like to give 10s so have a nine)

9/10
4/5

Pretty fun though it has a few weak points

It's quite a fun little game if you need to waste some time. I find it slightly flawed though for the one thing with the power level of 5 can only be killed by the most powerful ghoul. Take time to kill the pawns, and you're pretty much garunteed a win. Even the 'genius' level was pretty easy. Other than that, it was an interesting take on the basic chess game. I enjoyed it.

awsome

it took me a while to understand its mechanics fully, but i eventually got it *after reading the instructions over and over* and i finally picked it up, great game, i got addicted, so yea keep up the good work, i like the them as well.

Great game.... stalemate?

Great game, and I enjoy the mechanics of it. Unlike other reviewers, I realize there are the same amount of pieces for each side - the only "luck" involved is where/when they happen to show up, which you can manage by strategic selection of where to uncover a tomb.

One issue: I think it declares a stalemate too easily. I've been in the midst of maneuvering a set of pieces into position to capture the King or another last piece, and it will suddenly declare a stalemate. Worse yet, even if I have a Bishop, Queen, and King, if the computer has five lower-pieces, it can still win on points - even if it has no Kings or pawns left, and thus no way for it kill my King!

Might want to consider how the stalemate logic is handled, or allow the player to decline a stalemate if they feel it's not really stalemated yet..