Extremely difficult, but great atmosphere. sadly, quite an underwhelming ending for how much work it is to get there.
This is a short and very, very hard game about keeping the last balloon from touching the ground.
I am making one game per Month again!
Every Month, I will write a Game Dev Diary, in which I will talk about the devlopment process, design decisions and lessons learned!
The Game Dev Diary for this game will come out on Monday 3rd of June!
Normally, it is only accessible to Patrons, but the first fix is free ;)
Patreon: https://www.patreon.com/stuffedwombat
twitter: https://twitter.com/wombatstuff
Game Dev DIary - The Last Balloon:
https://docs.google.com/document/d/1yS4WN1l9b0hvBsoQuOp_pFvLthYMkjX7Chig5ML7jUQ/edit?usp=sharing
Extremely difficult, but great atmosphere. sadly, quite an underwhelming ending for how much work it is to get there.
this took me two fucking years to complete
weird, liked the ballons physics, and yeah
good considering the use of construct 2. pretty impressive from an dev/art standpoint. that is all i can say
i ran 5 mins to nowhere just to found out that balloon can touch walls, fuck this shit, exept link to pathreon better would explain what is going on at game