World's End Chapter 3

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Breaking the Siege 10 Points

Complete Episode 13

Consumption 10 Points

Complete Episode 11

Conveyor of Doom 10 Points

Complete Episode 10

Kaleidoscopic Assault 10 Points

Complete Episode 12

Flame of Purgatory 25 Points

Complete Episode 14

Merciless Onslaught 50 Points

Achieve flawless victory in every battle

Author Comments

The darkly comedic strategy RPG continues. Will Tevoran and Company find fortune as they plunge deeper into foreign political strife?

World's End Chapter 3

Patreon: https://www.patreon.com/MezzanineStairs
Twitter: https://twitter.com/WorldsEndRPG
Facebook: https://facebook.com/WorldsEndRPG
Press Kit: http://mezzaninestairs.net/press/worlds-end-chapter-3
Walkthrough: http://worlds-end.wikia.com/wiki/Chapter_3_Walkthrough
More: http://mezzaninestairs.net/support

Thank you for playing!

March 6th Update:

Difficulty adjustments

Previous Updates:

- Now displaying increased jump ability as a unit status: "Jump: +X% higher"
- Stalagmite jump attacks should no longer crash. This bug applied to Flash plugin versions over 2 years old, so if it affected you then please right-click within the game and select "Check for Updates".
- Cleared obstacles in post-battle cutscenes
- Fixed a party (menu) crashing issue with the Grotto Merkin accessory
- Codex updated
- Ysabel's shotcrossbow working normally
- Stalagmites could hit unintended targets causing possible future game freezes
- Inescapable black screen if Vera is rescued after defeating Gilbrecht
- Delay between loading screen and main menu on slower connections
- No more invisible enemies in the escape battle
- Brothel inner map depth sorting and patron obstacle issues fixed

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Enjoyed playing every chapters! Looking forward to the grand finale :)

Been playing this series since chapter one. So far, I have never been disappointed. The story, the battles, the humor, the characters, the blood and gore, they have always been engrossing, captivating and hilariously intriguing. Damn, I wish I was as good at writing stories and designing games as you. Despite bugs appear now and then, they do not interfere with the gameplay much. Once again, great work!

My rating is four stars but not five due to the how annoying the last battle is. The other battles are sometimes a breeze and sometimes somewhat challenging. Occasionally I would feel frustrated when I failed to figure out a breakthrough. Always striving for no item usage, no skills-learning and no deaths in battles, I time to time found myself in tough spots, which actually made the game interesting nonetheless. However, the last battle was, dare I say, not exactly difficult, but in fact annoying. Not wanting to abuse the "restart turn" button, I found hitting the Obscured Aizu with a <50% hit rate to be extremely frustrating. Duriken spamming his life and SP stealing blasts was a trouble, but not as infuriating as attempting to hit Aizu, as those attacks can be evaded with appropriate strategizing. Unlike battling with Duriken, fighting Aizu was more dependant on luck and "praying that she will not use Obscure so that I could overwhelm her with my Encouraged members". When I finished off Aizu (finally!) I turned to attack Duriken, whose first phase was quite easy to defeat. But when Duriken knelt down because of low HP in the second phase, that smartass, of course, used his turn ignoring all my full health party members EXCEPT Vera, unleashing his strongest attacks on her, inevitably leading to her demise and consequently, my exasperation as I had to start everything all over again. Yet I know that I am whining and my poor gaming skills should maybe take the blame for this situation. I do not ask you to nerf the battle, as the last battle was supposed to be HARD. Still, the fight was more annoying than challenging, in my honest opinion.

Nevertheless, I look forward to the final chapter. Keep up the excellent work!

Awesome as always, can't wait for the last one, keep up the amazing work guys!

Great art
Great Story
Great gameplay
Little difficult for beginners at times
Awesome game :-) Thanks for publishing it here on Newgrounds.

Perfect but after a first few battles, my squad already has the best weapons so the later battles are dissapointingly easier. Vera-rescuing mission I found is the most hardest in this installment as time is limited and the foes damages are high. The others are so easy. Who already played the previous with save in chapter 2 will walk in the park this time.

Debuffs might be fun but they are not optimal for fast skill, fast charge. I go with all-out damage build for all characters would result in almost two foes' deaths each turn. The library-saving mission I kill all the flamefire in round 2 so only three shelfs are destroyed.

I would like to have hard difficulty mode for the veterans like me. Best game in Newgrounds.

Credits & Info

4.20 / 5.00

Dec 15, 2017
12:07 PM EST
Adventure - RPG
  • Frontpaged December 17, 2017
  • Review Crew Pick December 20, 2017
  • Daily Feature December 16, 2017
  • Weekly 4th Place December 20, 2017