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Reviews for "World's End Chapter 3"

One of the best game that ever have been on newgrounds. Legendary!

Vadim will resurrect trough Aizu's ear, huh? I am really looking forward for this story. Taking the christian suffering god ethos and weaponizing it, and there is still so much more mistaries, and characters who we will see more of :) Oh, GREAT!

I read the conversations out loud to truly celebrate the ingenious writing.

I only grow a bit worried about the difficulty for me. After finishing the games compleatly flawless and using the skills more effective then when I started this game the last final few missions did not pose a threat to me anymore. Maybe adding a difficulty menu in the next part?

BUG Report: At the city gates in Tierva I had Ivan and Oksana standing at opposite sides of the entrance, so they could punish every invading forces coming trough. The gate covers three tiles, giving way to 3 enemies. Everytime no enemies came I made Ivan use "Smoke Storm" on them, which covers 3 tiles wide and 2 tiles depts, so I should have been able to hit 2 out of 3 of the new arriving enemies. When I used it I was indeed able to hit those 2 and not the thrid one, but Oksana, which would be the fourth in the row, was hit by my attack. I tried that multiple times. It could be that the citygate messes with the attack-tiles. No mayorly important bug, though.

Suggestions: I can easily accept that in this crazy world moving earth walls are getting coughy when Ivan vapors them, but it might be not intended. Also the gas-mask soldiers in Gilbrechts Mansion were vulnarable to smoke-attacks. That really took of the "realism" of the game in that scene.

If I recall correctly I had a total run-trough with demoralization of Tevoran. Nothing was imune to it. I think its fine that enemies are not prepared for it, since its kindof like an Ultimate of Tevoran, but it is kinda fun to imagine how Tevoran demoralized Cati, Animals and living pieces of dirt (like stalagmites)
Neither Duriken nor Fallon were prepared for Demoralization. ... Which I understand, though. Tevoran is a good talker ^^ And in the rebellion storm-of-the-bastille battle that attack and its effect felt very realistic.

But why did you make Reinolds ultimate roundhousekick weaker than the second grade? I felt betrayed that I had to decide not to use Chucks erm Reinolds ulltimate hidden Roundhouse-Technique.

Oh,my! :) So lets wait another two years for the next chapter!! ^^ All the best to you guys! All the freaking best to you!!!

man what a ride!

no wonder it ook so long to make, this game is huge.
glad to be part of your patreon.

i really wonder where this story is going.
especially when it comes to Ivan's dad and Ysabel's life goals.
not to forget Vadim, im betting that ear belongs to the fat dude from part one that aizu bit off am i right?

keep it up, cant wait for the final part!

Great Gameplay and Storytelling, which makes the game more enjoyable to play, Even though there were few bugs, but still, Great Game.

The wait was well worth it! Good job, Mezzanine! I think it was great seeing more of the world of World's End and seeing new characters, new enemies & bosses, new abilities, and more of the plot as it continues to thicken! I wish there was more opportunities to obtain more Zloteks for the new weapons and armor, but I'm sure you have a plan for Chapter 4 and had a reason for doing so for replayability! Keep up the good work! I'll be right here to play the next one!

Another nice game! I were waiting for this release quite long time ago. I did enjoy it, but I felt it quite easy in comparison with the other games and I do like 'em hard (no using quick save, items and with flawless victory). The last two battles were quite too easy, it was kinda dissapointing, I got more problems in the brothel and the mountain. Hopefully you can do something about that..

Overall I felt the new skills were a little too niche, but I'm quite sure they may be fun for experimentation. I mostly purchased the new passives, being +2 AP quite invaluable.

I'm not sure if you fixed it, but some characters that you don't have may appear during the shop intermission, mostly Vera and Aizu and you can make Aizu forget some of her skill, they give 1 skill point.

Well, keep the good work!

MezzanineStairs responds:

Thank you for the review and bug report!
We will be making some difficulty adjustments based on player feedback soon, and the correct characters should be appearing in intervals now.